My FNM meta game is currently changing a lot.... So I'm just rolling with the meta. Playtest, Comment, and Rating Welcomed.

I was spurred to make this deck by one of my best friends, Paul, who plays Wolf Run Naya Pod. He reminded how fun ramp was. Although when we played and beat Paul at our local FNM with Solar Flare vs. Wolf Run Naya Pod, I moved on.

The first type of deck I immediately wanted to make was a Wolf Run with Huntmaster of the Fells (this was before the card rose about $15 in price). Sad that the deck was too expensive to make. I moved on to this list. It was just a good old Red/Green menace, but I was Unsatisfied, I made Naya Aggro with Hero of Bladehold, only because of the mechanic of Hero swinging in with 2 more soldier tokens that made Hellrider amazing. But as I playtested, it proved that the deck was inefficient on mana and was a bit too clunky for me. So I came back, to the original R/G Aggro list.

Playtesting:As I playtest among my friends, I find that the deck gets a turn 2 Strangleroot Geist and a turn 3 Hellrider and a couple of other 4-drops later, resulting in a quick win. The only real thing that screws it over is Day of Judgment but is quickly fixed by a planeswalker or a Green Sun's Zenith for a bomb.

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Date added 12 years
Last updated 12 years
Legality

This deck is not Modern legal.

Rarity (main - side)

5 - 0 Mythic Rares

24 - 0 Rares

11 - 0 Uncommons

6 - 0 Commons

Cards 60
Avg. CMC 2.72
Tokens Beast 3/3 G, Wurm 6/6 G
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