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My take on the Orzhov Metalcraft midrange archetype. It exploits the same bouncing engines as its Kuldotha counterpart to bounce cards and trigger ETB effects, plus some removals/edicts to keep the board in check before swinging big with Bleak Coven Vampires and Gurmag Angler. It also adds the enchantment flavour via Auramancer . This is by no means a competitive deck, but I'd like to take it a step ahead and make some changes to run it through a tournament or two. Hence, every suggestion is more than welcome.

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Date added 7 years
Last updated 7 years
Exclude colors URG
Splash colors WB
Legality

This deck is not Pauper legal.

Cards 60
Avg. CMC 2.38
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