Sideboard


An old fashioned Death and Taxes Monowhite deck. The goal is to make an Aggro Control deck that can be aggressive and disruptive at the same time. The best creatures on this strategy are Thalia, Guardian of Thraben and Leonin Arbiter. They give us some field presence while disrupt a lot of the most played strategies in Modern. Although this Monowhite version seems just weaker than BW Eldrazi and Taxes or GW Hatebears, I think there are some advantages in playing Monowhite. The best one is we can use more colourless lands (Ghost Quarter and Tectonic Edge), since we don't need any mana fixing, and so we can commit harder on the mana denial strategy. A lot of decks play greedy mana bases on Modern now. This deck will most likely destroy those decks.

Card choices:

Aether Vial - One of the most important cards on this deck. It accelerates our plays, allows some powerful tricks, dodges counterspells and makes us less dependent on our lands (so we can use them to blow up our opponent's);

Leonin Arbiter - The all star of the deck. He slows and screws decks that usually tutor much things as Chord of Calling based decks, Tron and even fetch lands. He's also very powerful along with Path to Exile and Ghost Quarter;

Thalia, Guardian of Thraben - She's also very good in slowing and even stopping some plays, while being very good in combat. The First Strike is really sweet. The drawback is being legendary, but she's just too good, so I play four copys anyways;

Vryn Wingmare - Our 5th Thalia. Along with Thalia, we can tax our opponents for 2. Dies easily and a little overcosted though;

Blade Splicer - She gives us a lot of power on board for a reasonable mana cost. She also has very good sinergy with Flickerwisp and Restoration Angel;

Brimaz, King of Oreskos - One of the best creatures in combat Monowhite has to offer. If left unchecked can easily win the game on his own, while having a reasonable mana cost. Important to point out that our opponent will most likely spend their removals on our annoying Thalias and Arbiters, so he easily stays on the battlefield;

Kytheon, Hero of Akros   - A good one drop that can become a powerhouse on the mid/late game. I like him because he's relevant in any stage of the game;

Thraben Inspector - He gives us some early board presence and card advantage. Works very well with Flickerwisp and Restoration Angel;

Flickerwisp - The most versatile card on this deck, specially with Aether Vial. It can stop combos, mana screw our opponents for a turn, make powerful tricks in combat, generate card advantage, etc.;

Restoration Angel - Is there something bad about her? Good body, Flash, doesn't die easily, evasion, generates advantage, saves other creatures from removal, reasonable mana cost...;

Path to Exile - The best white removal in Modern. Gets rid of nearly anything. Gets even better with Leonin Arbiter;

Blessed Alliance - Versatile and powerful removal. Also useful to gain life versus Burn or for some combat tricks;

Crucible of Worlds - A late game powerhouse for the deck. Along with Tectonic Edges and Ghost Quarters can make a powerful land destruction loop;

Elspeth, Knight-Errant - A powerful threat to give us some raw power on the longer games. Every ability she has is good for us;

And this is it. Thumbs up if you like it! Any positive criticism will be much appreciated.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

22 - 5 Rares

18 - 10 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.19
Tokens Cat Soldier 1/1 W, Clue, Emblem Elspeth, Knight-Errant, Phyrexian Golem 3/3 C, Soldier 1/1 W
Votes
Ignored suggestions
Shared with
Views