It's like murder except legal

Commander / EDH Padbras

SCORE: 19 | 46 COMMENTS | 3730 VIEWS | IN 8 FOLDERS


Changed RotDR —Oct. 10, 2018

Switched Rise of the Dark Realm for Thrilling Encore. Instant speed + cheaper to cast. More situational but should be nice enough.

gdm1989 says... #1

So tested out toshiro yesterday and to my surprise Helm of the Host go surprisingly well in the deck same with Sadistic Sacrament and I see a few cards that can benefit from the helm. check out Choice of Damnations as well or if you can afford it Xiahou Dun, the One-Eyed

July 23, 2018 9:28 a.m.

Padbras says... #2

Hi gdm1989 ! I don't understand how Helm of the Host would benefit Toshiro. I mean, being able to play multiple instants could be nice, but was it really worth it? I can see the benefit in a more spellslinger/voltron approach, but I don't know if it would be very good here. Which cards are you talking about?

Sadistic Sacrament sounds pretty fun, but I'm not sure about adding more sorceries. Focusing on instant speed is kinda the goal, I think.

Choice of Damnations is a fun card, I use to have one lying around... But again, not sure it would be worth adding. High cost, not much synergy.

Xiahou Dun is mentionned in the description :P

July 24, 2018 4:40 a.m.

gdm1989 says... #3

using helm on grey merchant, gonti, fleshbag marauder, phyrexian obliterator, avatar of woe,and etc.

July 25, 2018 8:45 a.m.

gdm1989 says... #4

Word of warning I've tried many times to use Stunning Reversal but sadly it's not worth using :(

August 4, 2018 9:05 p.m.

Padbras says... #5

gdm1989 I thought so too, I didn't try it but I'm not entirely convinced. Thanks for the warning :)

August 7, 2018 8:27 a.m.

gdm1989 says... #6

these on the other hand are worth using Crypt Rats, Nightmare Incursion, Killing Wave, Pestilence, Stinkweed Imp

August 7, 2018 9:21 a.m.

Padbras says... #7

To be honest I'm not entirely convinced. Maybe Crypt Rats for another mass killing effect, or Pestilence (but not both) but the other cards don't feel like they would belong in my deck. :)

August 10, 2018 3:22 p.m.

Profet93 says... #8

The deck seems solid. You should add Vampiric Tutor to improve consistency.

Maybe that new battlebond card Thrilling Encore (something like that) to replace rise from the dark realms. It's an instant and much cheaper.

You talk about your mana base but it doesn't look that explosive. I would HIGHLY recommend you add Thespian's Stage and Vesuva to copy coffers or just make into any utility land you see fit. It provides you with more targets for expedition map. Deserted Temple is nice too.

Also, where is your Demonic Tutor??

Not sure why jitte is in here, maybe I'm missing something? I would replace it with Mirage Mirror. Super utility or just copy coffers again.

You have necropotence but no Reliquary Tower?

Lastly, I'm curious to hear your thoughts on cabal stronghold. Keep in mind it only works for basic swamps, so urborg doesn't fuel it. Thats why I took it out of my mono black deck in place of utility lands because urborg makes them all swamps anyways.

You seem to have a lot of creatures which confuses me a little, but it seems to work for you. I suppose that's why jitte is for, extra removal? If you're gonna add creatures, I suggest Reassembling Skeleton because its constant recursion and is another "piece" for contamination. Alternatively, see Bitterblossom

This seems really good against a creature based build for more casual metas which is fine. But I would recommend adding more utility (not necessarily just in the mana base), but in your ability to deal with artifacts and enchantments/walkers. I count 3 cards that help you, hexmage, o-stone and hero's downfall.

I would replace the discard liliana for Ugin, the Spirit Dragon/Karn Liberated. Or if you're on a budget, Nevinyrral's Disk

No Sol Ring or Sensei's Divining Top?

Diabolic Revelation, while not a instant, can often help you win the game next turn. It's a big tempo loss, but the positives FAR outweigh the negatives. For 7 you get 2 cards which is fair. Anything more is just great value.

Yawgmoth's Will - For consistency with the magus, unless it's out of budget.

This build looks relatively solid. The additions in the mana base will make you laugh like a mad man. The sorceries I recommended only because of their straight power. Everything else is to improve synergy/consistency and deal with your weakness of artifacts/enchantments/walkers.

Let me know if you want recomendation of what to take out! Cheers! +!

August 27, 2018 1:07 p.m.

Padbras says... #9

Thank you for your suggestions Profet93 ! :) Most of your suggestions are really good, I have to say. Sadly Vampiric Tutor, Ugin, Karn and Yawgmoth's Will are out of my budget. I know about them, I considered them, but I'll have to wait a bit before I can acquire them.

I didn't include many tutors because I like cards that can have velue on their own, and even if I included one more (I took out most of them one by one) I wouldn't know what to take out of it.

Reliquary Tower sounds nice, but I tend to not overuse Necropotence because I don't have that much lifegain. I usually use it to stay at seven cards. Might rethink adding it though. Deserted Temple and the copy land sound good, but I'm worried about their use if sadly I can't get my hands on Cabal Coffers.

Cabal Stronghold tend to be okay. Not explosive like the Coffers, but they can get me a bit of bonus mana in the long run. Not that much, but I'd say every bit helps. Plus they can at least produce colorless on their own.

The Jitte is basically a pet card. I've had it for years, and having Toshiro Umezawa on the board equipped with his Jitte fills me with glee! Plus it's actually great I'd say. Boost a creature, gain some life in a pinch, and kill creatures for a lesser cost.

About the number of creatures in my deck, that's what I'm aiming for. I saw a lot of other decklist playing voltron or spellslinger with something around 5 creatures and toshiro, and I don't really enjoy it. My creatures have many uses: having bodies on the board, helping the creature killing, bringing value from death... And giving some consistency. Thanks to them, Toshiro isn't even needed sometimes.

I took out the Sol Ring because it's banned in dual commander and I use this deck in 1v1 and multiplayer, so it kinda made sense to take it out at the time. I have a SDT in the deck though.

Do you think Thrilling Encore would perform better than Rise of the Dark Realm? The fact that you can't get creatures that died before kinda bugs me.

Lastly, about the artifact and enchantment problem, I don't know if I need more answers honestly. It's pretty rare that they hinder me that much. I play politically and just find my way around them. I don't care about Propaganda when I cast a Torment of Hailfire with X = 50. :D Monoblack sucks at non-creature removal, so I kinda just took a few safeguards and focused on the creatures.

August 28, 2018 7:20 a.m.

Profet93 says... #10

You make some interesting points.

I would only add the copy lands if you added more tutors, that way you could reliably get whatever game plan you want online. I can recommend cards to remove, but thats only if you want to add tutors to begin with. Deserted temple is a must, and politics is cool.

Proxies for expensive cards?

If non-creature stuff doesnt bother you since you play politically, then by all means! Do what works for the meta! My meta is like 60% non creature, 40% creature.

I would definitely test out the encore. The fact that its an instant and cheaper to play makes it much more worthwhile than it's more expensive cousin. If you don't like it, always switch it back.

My Mono black deck has a couple of win cons, but big x spells fueled by multiple coffers if my usual go to because it's just fun. Feel free to check it out if you need some more ideas.

August 28, 2018 2:17 p.m.

Padbras says... #11

Profet93 You're right about that, I have the Map for land tutor, but maybe I should add another one. I'm thinking Diabolic Revelation, as a way to get any wincon or all the interesting lands in one go. I'll consider it, and maybe change a bit to add a tutor or two. What would you recommand taking out of the deck?

August 29, 2018 7:38 a.m.

Profet93 says... #12

Padbras

Consume the Meek (too costly)

Darkness (meta dependent) - If ur destroying al their creatures, do you really need fog?

Doom blade (meta dependent)

Suffer the Past (curious how it's working for you). Seems cool but dependent.

Tsabo's Decree (too costly)

Liliana Vess - (eh, seems like you could do better for 5 mana)

Kiku, Night's Flower (too costly)

Dark Impostor (WAY too costly)

Archfiend of Depravity (mediocre, only good against token decks really)

August 29, 2018 1:29 p.m.

Padbras says... #13

Profet93

I understand your choices but I can tell you from experience that some of those cards are amazing. Dark Impostor is a wincon by himself, able to disrupt a lot of strategies. He is so powerful that opponents have to take care of it right away, drawing removals away from your other threats, until you just reanimate him again and again. I love that guy.

Kiku is a pet card of mine. I love her ability, and the cheap devotion helps for cards like Gary or Nykthos.

Suffer the Past is another way to finish an opponents or disrupt mass reanimation strategies (Meren decks tend to be a problem sometimes) plus the lifegain and damage is pretty good.

Liliana Vess can tutor for stuff. That's mainly her goal here. I don't use her other abilities often. I agree that she could be replaced if I find what to put in her place.

Darkness - I'm not going to kill every single creature, plus some decks are just too fast. In a multiplayer setting, having a combat trick is nice.

Archfiend is good against a lot of decks, limiting their creature options, killing token decks, and is a cheap flying beater even when his ability isn't relevant.

Doom blade is nice enough. Not all deck are monoblack :D

I'm on the verge with Consume the Meek and Tsabo's Decree though. The Decree is amazing against tribal, like, against an Ur Dragon deck you just completely remove your opponent. Plus, even in non-tribal, you can still kill one or two creatures and see their hand. Consume the Meek didn't shine that often, but I think I didn't draw it enough times to really make up my mind about it.

September 3, 2018 5:26 a.m.

Draenir says... #14

Hi, great deck! If you're looking for recommendations, I can give you an alternate commander to put at the helm of this deck: Haakon, Stromgald Scourge. He's amazing! :)

Enjoy the game!

September 24, 2018 3:48 a.m.

gdm1989 says... #15

Doom Whisperer will definately provide toshiro filter

September 24, 2018 11:23 p.m.

Padbras says... #16

I'm not entirely convinced. Tbh this entire edition sounds really bad in my opinion, I didn't see a single card I like or even remotely interesting so far :/

September 25, 2018 4:29 a.m.