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Dimir Pterry Control

Standard Control Tempo UB (Dimir)

lucrone


Sideboard


Dimir control/tempo style deck that I use for casual standard showdown. Haven't gotten a lot of reps in yet, but went 3-0 at my first standard showdown with the deck, and it has about a 60% win rate at platinum on arena with my noob piloting skills. I appreciate any feedback and suggestions to optimize.

Creatures

4x Pteramander

  • Great 1-drop flier that scales to a 5/5 very quickly with all the sorceries and instants in the deck list
  • Combos well with Saheeli, Sublime Artificer to add counters to the tokens she generates

4x Thief of Sanity

  • High value card that the opponent must deal with quickly
  • Dies easily, but we can live with that for the pay off
  • Combos great with Saheeli, Sublime Artificer to double its effect and provide pseudo haste

2x God-Eternal Kefnet

  • 4/5 flier for 4 that is very hard to remove
  • The effect is great for many sorceries/instants in the deck list
  • 1 is not enough, but flooding the hand is bad, so 2 seems right
  • Of course, don't copy with Saheeli, Sublime Artificer (legend rule)

Planeswalkers

2x Saheeli, Sublime Artificer

  • As mentioned, great with card:Ptermander and Thief of Sanity
  • Also provides nice chump blockers against aggro and creates some pressure against control
  • Kinda bad when the hand floods with these, so I stick with 2

3x Narset, Parter of Veils

  • Had this in the sideboard, but it's so good I decided to main deck
  • Floor is a search and gain 3 life for 3 mana
  • Great against control
  • Not too bad against aggro (helps look for answers and pseudo life gain)
  • 3rd is better than running a Search for Azcanta   in testing. I've been encountering a good bit of land destruction and enchantment hate that is better avoided

1x Karn, Scion of Urza

1x Ugin, the Ineffable

  • Catch all removal
  • Draw power and chump blockers
  • Can put pressure on control as well
  • Only downside is kinda expensive

Other Spells

Hand Disruption

  • 3x Duress - Great in the current planewalker heavy meta. 3 feels right
  • 4x Thought Erasure - Staple for UB. Removes threats and smooths draws. 4 is a must

Removal

Digging

Mana Base

With 8 rare lands ( Watery Grave and Drowned Catacomb ) and 22 total lands, there are 16 blue sources and 14 black sources. Scry from Opt and surveil from Discovery / Dispersal and Thought Erasure ensure we make the early land drops consistently with only 22 lands. Might need a Field of Ruin depending on the meta, but it is already a stretch to cast Cry of the Carnarium when we need to side it in against aggro. Definitely cannot afford to drop any blue sources.

Sideboard

More in-depth plan to come. For now, my inclusions and reasoning:

  • 3x Cry of the Carnarium - Early board wipe mainly for white and red decks to help us stabilize. Also good against Phoenix decks
  • 1x Disdainful Stroke - This is a flex slot. I like this against any of the god eternals
  • 1x Duress - Against heavy control I'll bring this in. Against planeswalker midrange, I'll usually drop a Thought Erasure for one since it is a little faster
  • 2x Hostage Taker - Best against midrange creature decks. Might be worth main decking if the meta shifts to be more creatures
  • 3x Moment of Craving - Always bring in against low to the ground aggro (RDW, mono white, etc.)
  • 2x Negate - For control match ups
  • 2x The Elderspell - We don't have a lot of planeswalkers for this to benefit, but it is a very powerful planeswalker board wipe against any superfriends deck
  • 1x Vraska's Contempt - An extra for slower match ups. 3 main deck is too slow against aggro, but it is great to have against most midrange and control

Suggestions

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Date added 4 years
Last updated 4 years
Exclude colors WRG
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

17 - 5 Rares

20 - 4 Uncommons

7 - 6 Commons

Cards 60
Avg. CMC 2.95
Tokens Servo 1/1 C, Spirit 2/2 C, Zombie Army 0/0 B
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