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Elementals, my dear Watson! [M20]

Standard* RUG (Temur) Theme/Gimmick Tribal

TheTrueSchmamook


Maybeboard


Elementals, my dear Watson! Or should I say Chandra! Wait.... Nissa! Either way, they'll both be my elemental queens while I attempt to make this deck work, and Living Twister as our out of nowhere win condition. When I first pulled this card I needed to make it work in standard. So let's try and make it happen! Keep in mind that there will be a lot of updates and theory crafting here before m20 actually hits. I'm open for any help and suggestions y'all are willing to provide.

First off, I've decided on for Risen Reef and Omnath, Locus of the Roil .

Let's dive into the cards!

Chandra, Acolyte of Flame is going to be one of the main cards in the deck and will have great synergy with a lot of cards. She got a decent booty with 4 loyalty on cast.

makes her reasonable to cast early and start getting some major value out of our combos fast.

0 will only work on herself, as she'll be the only red planeswalker in the deck. We'll most likely be ignoring this one. EDIT! Not anymore baby! We might be able to utilize it with the domri bash bro combo!

Second 0 will be the star of the show. For a whopping 0 loyalty you will generate 2 1/1 Elementals with haste. This will trigger a lot of cards in the deck. Risen Reef Overgrowth Elemental Creeping Trailblazer Leafkin Druid

-2 seems okay, but will probably be ignored as well to keep her from getting shocked out of existence.

Domri, Chaos Bringer seems like a lot of fun and can fit in really well here. I'm still not sure if he fits in better than Nissa, Who Shakes the World , but I think it could be really nice.

+1 We get a little bit of mana back, and we can double proc riot if we have Rhythm of the Wild out. This can give us a nice 3/4 Thunderkin Awakener , which in return will allow us to bring back more creatures from the graveyard.

-3 will allow us to dig for creatures if we run out of cards in hand.

-8 This is just a bonus that our opponents will have to deal with if they can't get rid of Domri.

Nissa, Who Shakes the World is a great card, but moved to maybe for now. I fell in love the moment she was spoiled, as I love building around green. Not your basic bitch green stomp, but fun combo decks that utilize interesting cards. So obviously she'll get you ramping rather fast with her static ability.

Static ability is crazy good!! Every forest you tap for mana, you generate an extra .

+1 is nice! Turn a land into a 3/3.. you guessed it.. Elemental! It's also got haste and vigilance! This will also help with Leafkin Druid Creeping Trailblazer Overgrowth Elemental

-8 Is amazing! Lands become indestructible, then you get to search your deck for the remainder of your forest lands and put them into the battlefield. We'll have an okay amount of, and we shouldn't forget that shock lands are forests. It does not say basics so grab them Breeding Pools and Stomping grounds

I'll list them by mana cost, but I think most are going to be on the /sumbol:3 drop.

Healer of the Glade is tooooo good!!! Get them shock lands out and net a health!! Don’t mind if I don’t!! I didn’t have a one drop and it was bothering me, so I decided to check out some new one drops. I found this little ditty, and had to make room for it.

Leafkin Druid ... It's like a Llanowar Elves , but can get you double mana for having 3 more creatures and costs more? I'll take it! Is Llanowar Elves even going to be in standard when dom and 19 rotate? Does it really matter, cause this hits the tribal aspect for the deck, so I'll be running it!

Runaway Steam-Kin Has been another of my favorites. I basically tried to make a deck with all my favorite standard cards. It's got decent ramp and we can gain additional counters just on by playing creatures when Omnath, Locus of the Roil is out, or if you play Overgrowth Elemental after it's out. That's just on top of getting them when casting Chandra, Acolyte of Flame Creeping Trailblazer Living Twister Nikya of the Old Ways Rhythm of the Wild Omnath, Locus of the Roil and other copies of Runaway Steam-Kin .

OR

Thunderkin Awakener I feel this card might go over looked, but with the correct plays and build it can do some work. First off I want to point out that it’s not legendary, so we can chain itself if you’ve got the proper set up. We have Rhythm of the Wild to give it an extra +1/1. That alone allows us to chain them if they’re in the graveyard. Now if we have Omnath, Locus of the Roil + Risen Reef out then we have the potential of snagging just about any other elemental in the graveyard at the end of the chain. This can lead to a really big Omnath, Locus of the Roil to thin out a bigger blocker after we just went a few creatures wider for the turn. Or even a Creeping Trailblazer to pump with extra fuel on the field.

Creeping Trailblazer I think this card is a must. The static will give all elementals a +1/0. This will even affect our tokens to just create even more annoying value from Chandra, Acolyte of Flame and Nissa, Who Shakes the World

Activated ability can be an annoying thing in it's own. Get a +1/1 for each other elemental you control. This means if you have Chandra, Acolyte of Flame it's an instant +2/2, so you'll be swinging for 4+.

Overgrowth Elemental I feel he's going to do some work when we get just about any other creature out after him. ETB gives a +1/1 to another elemental. Depending on when this goes out you have just about every other creature to utilize the ETB on.

His second ability is where we will be utilizing Chandra, Acolyte of Flame to her full potential. Bring out 2 elementals, then swing with 2 elementals. If they get blocked then you gain two life and Overgrowth Elemental gets 2 +1/1 counters. If they don't get blocked you get to sac them at the end of turn, gain two life, and put 2 +1/1 counters on Overgrowth Elemental . This will put him at 5/4 after one use of her ability. 6/5 if you happen to play another elemental that turn, and 3 life instead.

Living Twister is going to be that random creature that sits on the board, until you need to end the game. I mean you’ll obviously get to utilize him for other creatures like Overgrowth Elemental , Risen Reef , Leafkin Druid , and creeping trialblazer. But the real magic happens when we want to end the game, and we are getting tons of mana from Nikya of the Old Ways and/or Nissa, Who Shakes the World tap your lands for as much mana as possible and then kick them back for . Hand full of lands and use the rest of the mana to shock the shit out of your opponent. It's an ability and you don't have to tap the big guy to do it, so let's do it a lot!

Risen Reef What a beautiful card! I just love it! Get ramp or card in hand on ETB. Then you also get it if another elemental enters? We've got so many and with Chandra, Acolyte of Flame we can double proc it!

Omnath, Locus of the Roil is a little board clear, some +1/1 generation when a land ETB, and draw after Risen Reef has done it's job and you've got 8 lands!

Nikya of the Old Ways is our only non-elemental creature, but gives us just us more ramp than Nissa, Who Shakes the World . Only caveat is that you can only cast creature spells.... luckily for us we've got plenty of creatures. She's also one of our highest cost cards and we've hopefully played our only non-creature cards.

Rhythm of the Wild Gives +1/1 or haste when we cast creatures and makes it so they can't be countered. Seems like a win-win for me.

Some tasty cards I'm just not sure will make it, or haven't really figured out what to take out to have them fit.

Cavalier of Flame Is a stellar card and fits the Elemental tribal theme. For only all creatures get +1/0 and haste. You can do this as many times as you want! ETB allows you to discard dead cards and draw. Death trigger can shock the shit out of our opponents with more lands in our graveyard. Mix that with dumping our lands and shocking the shit out of the opponent with Living Twister and we have a nice little late game finisher.

Cavalier of Thorns Get a land on ETB, but also dumps lands to the graveyard and possibly some other useful cards. Think it might be decently good in an undergrowth deck more, but maybe here too? You may Exile it when it dies and put a card from your graveyard on top of your library.

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Revision 7 See all

(4 years ago)

-1 Forest main
-2 Island main
-2 Mountain main
-1 Steam Vents main
+3 Temple of Epiphany main
+3 Temple of Mystery main
Top Ranked
  • Achieved #1 position overall 4 years ago
Date added 4 years
Last updated 4 years
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

26 - 0 Rares

14 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 2.80
Tokens Elemental 1/1 R, Emblem Nissa, Who Shakes the World
Folders cool stuff, want to make, CORE 20, Standard, Mtg arena
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