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UW Enchant Control

Standard WU (Azorius)

tstone52


Sideboard


Maybeboard


This deck attempts to control the board, draw lots of cards, and survive long enough to play dream trawler to finish the game. Many of the cards in the deck which are early plays continue to have value later in the game.

Enchantments draw you cards, protect you, remove threats, can be sacrificed to thirst for meaning for card draw. Board wipes keep you alive as you won't have many blockers. Gadwick synergizes beautifully with Dream Trawler, as does Finale of Revelation for big damage, card draw, and life gain in the late game.

This deck still needs to be tested. I am trying to figure out its weaknesses and what is needed in the sideboard.

Any comments or constructive criticism are appreciated!

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Date added 4 years
Last updated 4 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 1 Mythic Rares

33 - 3 Rares

10 - 11 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 3.23
Tokens Human 1/1 W, Wall 0/4 C
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