Enchantment — Aura
Enchanted creature has "Tap: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
|Have (3)||sonnet666 , orzhov_is_relatively_okay819 , PTsmitty|
Printings View all
|Planechase Anthology (PCA)||None|
|Planechase 2012 Edition (PC2)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Predatory Urge Discussion
7 months ago
Predatory Urge looks good, it's not a card I have but definitely worth a try. Slightly harder to remove than the Ulvenwald Tracker too, which is nice. Also if it's on Rhonas then you're less likely to get 2-for-1'd by Rhonas being removed.
You're correct that I swapped out Unnatural Aggression for Band Together . It's not necessarily a great swap but as you mentioned, it's a one-sided effect and lets you gang up if you're trying to remove something big. That being said, Rhonas is so cheap to cast that I generally only fight with my commander so one-sided effects aren't such a big deal in my experience, although you might have a different experience! Let me know :)
Triangle of War seems OK as well. I take your point about it being on the board rather than in your hand but ultimately it's just another 3-mana "fight" spell unless you plan to re-cast it after a Regrowth or something, but you could do that with any of the fight spells really. Seems fine if you need another fight spell, but otherwise I don't see a huge advantage for it.
7 months ago
That comment about flying makes sense, I'm not used to having such nice creature removal as green!
For board wipes, I was thinking of including something like Predatory Urge in place of one of the fight instants/sorceries. It's similar to Ulvenwald Tracker , making the fight into a per turn ability means I can save cards in my hand and be in a better position after a wipe. But with the amount of card draw in the deck, it might not be necessary/good to save too many cards
Does it often come up that you fight using someone other than the commander where one-sided fighting cards would be better, like Aggressive Instinct or Clear Shot . Having lower cost cards as well as instants vs sorceries is better, but only if there's no advantage to one-side fighting. Commander being indestructible helps a ton, but I wanted to know if you ran into scenarios where having one-sided would have been better.
Only other card I was gonna suggest/ask you about is Triangle of War , this deck has a lot of draw, which is very nice, so being able to have one of your fight cards on the table instead of in your hand seems useful.
8 months ago
Sandwurm Convergence would be useful late-game. Brooding Saurian might be a good utility piece. Homeward Path is better but $$. Verdurous Gearhulk maybe? Rhonas the Indomitable and Predator Ooze might make good blockers.
11 months ago
Alexi's Cloak counts as protection and a counterspell
I'd ditch the 2 memorial lands and replace them with either card draw or ramp
1 year ago
Caustic Caterpillar Font of Fertility Vessel of Nascency Deglamer Unravel the Aether Viridian Emissary Thrashing Brontodon Splendid Reclamation Predatory Urge Regal Behemoth Swiftfoot Boots Lightning Greaves
1 year ago
1 year ago
Krond was the first cmdr in the spot, losely half auras half enchantments. I got frustrated on how greedy Krond is with her CMC color cost so I decided to switch.
Mirri was the second cmdr of the deck, mostly auras without vigilince. If I had a vigilence card, I would wait for Predatory Urge so I can use her as removal & tap her so I can use her effectively. As I played her more I lost alot of power without having any creature left ot enchant.
Karametra was the 3rd & final cmdr of the deck, mostly enchantment permanents on the board(hardly any auras), I cast as many enchantments as I could while protecting myself with Avacyn, Angel of Hope, Sigarda, Host of Herons and Shalai, Voice of Plenty. It usually came down to me top decking a Starfield of Nyx to win.
Tuvasa, the Sunlit gave me what I wanted in a enchantress commander. It beefs itself up with the amount of enchantments I have out on the field as well as giving me that extra card once a turn. Let's also not forget how big she/he gets with Enchanted Evening. He/she also let's me use the color blue to put in powerful blue enchantments in the deck without sacrificing the powerlevel of my previous deck. I also trough in some decent auras that let me swing in without him/her getting chump blocked. I have to test her/him out more but for the most part, Estrid is in there to protect cards like Serra's Sanctum, My cmdr & any other enchantment that valuable to the win con.
Last but not least, let's talk about the lockdown I improved upon. Sterling Grove + Privileged Position = Can't target my stuff + Aegis of the Gods = Can't target me or my jank + Avacyn, Angel of Hope = Rift me or Exile my entire board + Enchanted Evening = Rift, Exile the entire board or concede.
Sounds cocky but it wins games if people let my board get that dumb.
1 year ago
Deadbridge Goliath could be killed by attack/fighting then used for counters from the graveyard.
Thopter Assembly gives you an airforce and 5 weenies to attack your boss with every other turn.