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You just got Noped!

Modern Control UB (Dimir)

wonderboyrox


Sideboard

Artifact (4)

Sorcery (2)

Enchantment (3)


My version of Lantern control. Typical lantern control runs Ensnaring Bridge to slow the game down and mill the opponent to death. I for one am not a fan of piloting a deck that leads the opponent to slitting their wrists before the game is even over.. So, this is my take on the deck. Blue offers the addition of counterspell control, in addition to the nice Ensoul Artifact win con. Also, blue offers Glint-Nest Crane, an alternative for Ancient Stirrings, which also provides an early body on the field with some bonus evasion.

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After losing every matchup two tournaments in a row, I have come to realize that the deck requires a complete revamp if I have any hope of winning in this competitive format.

Still refusing to do what EVERY other lantern player does.. I am NOT going to use Ensnaring Bridge. Instead, I am doubling down on the Ensoul Artifact win con.

Adding Tezzeret's Touch, Tezzeret, Agent of Bolas, Ornithopter, Apostle's Blessing, and Welding Jar.

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