Sideboard


Channel = Volcano Hellion

Fireball = Boros Reckoner / Brash Taunter

How to win with this deck:

Cast Volcano Hellion and spend all but one of your life targeting Boros Reckoner or Brash Taunter. If you had more life than your opponent, which is likely considering 4 copies of Lightning Helix, then you win the game. If you have Pariah enchanting Boros Reckoner or Brash Taunter, you win the game.

If your opponent has slightly more or equal life to you when you cast Volcano Hellion and spend all but one of your life targeting Boros Reckoner or Brash Taunter, if they can't deal with Volcano Hellion and Brash Taunter on very low life, then they're dead on board. You win the game.

Cast Star of Extinction with a Boros Reckoner / Brash Taunter in play. You win the game (unless your opponent is a disgusting Heliod, Sun-Crowned life gaining deck. Then you side in Leyline of Punishment).

Lightning Helix imprinted on Isochron Scepter is usually a pretty fast clock for your opponent. Also, fighting your opponent's creatures with Brash Taunter can kill quickly sometimes.

If all else fails, you can slowly beatdown those pesky control opponents with Gideon of the Trials and your creatures. Battlefield Forge can ping your opponent every turn if you have a Pariah in play to speed up the clock.

Against prowess or burn decks, side in Leyline of Sanctity and mulligan until you get one in your opening hand. You most likely win the game.

Against match ups you feel you have zero chance to win, side in Near-Death Experience. Bring yourself to one life with Volcano Hellion and then prevent any damage with Dawn Charm until your next upkeep. You win the game.

Worship combined with Brash Taunter will win you the game unless your opponent has something like Path to Exile or Dismember.

Finally, Gideon of the Trials emblem can be almost impossible to deal with for some decks because of Dawn Charm or Pollen Lullaby imprinted on an Isochron Scepter. Gideon can uptick itself to a million loyalty while you stall the game and just never die (unless your opponent is packing Dreadbore or something).

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