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RB Vamp Madness Modern

Modern

osiris2


Sideboard

Enchantment (2)

Land (2)

Artifact (2)


Maybeboard


The aim of this deck is to take full advantage of the madness mechanic to deal damage directly while also having vampires attacking as fast and as hard possible.

One Drops

Falkenrath Gorger is above curve (2/1 for 1) and grants madness to all other creatures in the deck (vampires). This gives every other card in the deck the ability to cast it as we discard it turning negatives into positives.

Inquisition of Kozilek seeing opponents hand at the onset of the game provides invaluable information and forcing the discard is very powerful in any matchup.

Two Drops

Smuggler's Copter is an above curve (3/3 for 2) flying 1 crew vehicle that enables madness with its loot ability. 1 cost synergies include Smuggler's Copter + Alms of the Vein Smuggler's Copter + Fiery Temper as or Falkenrath Gorger + Smuggler's Copter so long as one Falkenrath Gorger is already on the battlefield.

Bloodghast is a below curve (2/1 for 2) that can't block. He gains haste but only so long as our opponent has 10 or less life. His real value is in his landfall ability which allows us to bring him back from our graveyard when a land enters the battlefield under our control effectively casting him for -1 manna (putting him well above curve 2/1 for -1). He is a vampire which allows us to cast him for madness so long as Falkenrath Gorger is on the battlefield however you will almost always have a stronger madness play. He is also buffed like all our vampires by our lords.

Furyblade Vampire is a below curve (1/2 for 2) trampling vampire (Buffs and Falkenrath Gorger Synergies). This creature is half of what I believe is our most powerful combo allowing us to discard a card at the beginning of combat (enabling madness) to give it a +3/+0 boost. Discarding Incorrigible Youths to this ability can surprise our opponent with 8 attacking power on turn 3 just as we are declaring attackers Furyblade Vampire + Incorrigible Youths . We can also pump Furyblade Vampire with any of our other madness synergies like Alms of the Vein + Furyblade Vampire or Furyblade Vampire + Fiery Temper.

Three Drops

Stromkirk Captain is a below curve (2/2 for 3) vampire lord, who grants all other creatures (vampires) in this deck first strike as well as a +1/+1. Both of these buffs are nice but the first strike makes all of our vampires incredible threats.

Olivia, Mobilized for War is on curve (3/3 for 3) and enables madness by allowing us to discard a card when another creature enters the battlefield granting that creature haste as well as a permanent +1/+1 counter. This card effectively blends the Furyblade Vampire and Incorrigible Youth synergy placing a buffed creature with haste on the battlefield.

Madness Payoffs

Alms of the Vein is a super Lightning Bolt when cast for its madness cost, earning us a 6 point life total swing for just one black manna and we will almost always gain some other perk the deck provides. Alms of the Vein + Furyblade Vampire buffs the vampire plus a 6 point swing. Olivia, Mobilized for War + Alms of the Vein will buff a creature entering the battlefield while giving it haste in addition to a 6 point life swing. Alms should only be cast for its madness cost unless there is no other play.

Fiery Temper is a Lightning Bolt that allows us to gain the perks of our synergies. One red manna gives us a targetable 3 damage either helping to clear the way for our vampires or 3 damage right at our opponent. This card is in the deck to make it easier to get our perks while doing work to help us win.

Removal

Fatal Push is a unique removal spell and possibly the best black removal currently in the modern format.

Manna Base

Bloodstained Mire - the fastest way to fix Blood Crypt - situational fixing Cavern of Souls - fixing for vampires Urborg, Tomb of Yawgmoth - I see a red door and I want it painted black Mutavault - great in any tribal deck with lordsMountains and Swamps - round out the base

I drew heavy inspiration from the YouTube videos MTG - New R/B Aggro Standard Deck Tech for Magic: The Gathering - Kaladesh! by TheManaSource and MTG - Insane "$15 Budget" Mono Red Vampires Standard Deck Tech for Magic: The Gathering! also by TheManaSource

Thank you

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Revision 1 See all

(6 years ago)

+4 Blackcleave Cliffs main
+2 Cavern of Souls main
-1 Falkenrath Gorger main
-1 Incorrigible Youths main
-2 Mutavault main
-2 Olivia, Mobilized for War main
Date added 7 years
Last updated 6 years
Key combos
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

27 - 10 Rares

15 - 2 Uncommons

8 - 3 Commons

Cards 60
Avg. CMC 2.30
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