Back:Heir to the Night
Heir of Falkenrath
Creature — Vampire
Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.
|Want (2)||ccmaci , racso802|
Printings View all
|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Heir of Falkenrath Discussion
3 months ago
Hello, good day and happy new year everyone:
While I was surfing “Tapped Out” looking for Liliana, Defiant Necromancer pricing, I came across the combo section. I saw that many of the combo suggestions have to do with discarding cards yourself (The likes of Burning Inquiry , Heir of Falkenrath Flip and Tormenting Voice ).
My question is, how does the combo work? Is it just making reference to the fact that you can bring them back with the “-X”, or is there something I am not seeing?
The combo section should include a quick explanation on how it works. Sorry if this question is considered dumb.
Thank you in advance.
7 months ago
Alright, let's get down to it! Anje Falkenrath is relatively new and I'm not yet sold on her validity as a vampire commander. My primary hang up is the overall weakness of madness as a mechanic. It is still critically underrepresented on cards, and of those that do exist only a handful are actually any good. I'm not saying it can't be done, just that I am skeptical that it can compete with existing vampire archetypes.
Mana Base Show
I try and avoid tap lands at all costs if possible. When running a low-to-the-ground deck like this, the loss of tempo from a tap land can be more damaging than the loss of color availability. In addition, I would discourage the use of artifact lands unless you are going for a specific artifact theme. This is simply because artifact lands are easier to destroy than regular lands and aren't worth the risk with literally no benefit in this particular list.
- Ancient Ziggurat
- Blood Crypt
- Bloodstained Mire
- Graven Cairns
- Luxury Suite
- Path of Ancestry
- Unclaimed Territory
- Urborg, Tomb of Yawgmoth
I feel that any of these lands would be strong adds to your list. While some of the cards are a bit on the pricey side, I do feel they would improve the flow and power level of the deck.
- Bloodcrazed Neonate
- Bloodhall Priest
- Bloodsworn Steward
- Erdwal Ripper
- Falkenrath Reaver
- Heir of Falkenrath Flip
- Incorrigible Youths
- Markov Crusader
- Stromkirk Mentor
Many of these creatures are either too costly or too under-powered for this format. It is important to remember that in EDH, efficiency is key. I would discourage playing any creature that falls short of the formula (Power+Toughness)/2=Converted Mana Cost (e.g. A 2/2 for two mana or better) unless it is especially crucial for your deck to function.
In addition impact is crucial. Bloodhall Priest for example is fairly costed, but doesn't do enough to advance your board state for the cost.
- Champion of Dusk
- Cordial Vampire
- Dusk Legion Zealot
- Malakir Bloodwitch
- Stromkirk Occultist
- Twilight Prophet
- Vicious Conquistador
These creatures are all what I would describe as impactful or highly efficient. When I mean impactful, cards like Malakir Bloodwitch make a big splash when they hit and are still relevant after the fact due to their efficient bodies. In terms of efficiency, Vicious Conquistador can put in a lot of work in the early game as a cheap, go-wide card.
I don't have any good tips for adds here, but I would encourage you to look for modal or mass effect type cards for this category.
These all seem like good choices to me and many of them double as potential madness triggers essentially negating their downsides.
Basilisk Collar is a solid equipment, but this is neither a voltron nor combo build that can effectively utilize it. I like Eldrazi Monument for its power; however, you lack the ability to produce enough fodder to sustain it long-term. Finally, Rakdos Cluestone is simply outclassed by other mana rocks, most notably my suggestion Talisman of Indulgence .
Herald's Horn is just a good card in any tribal deck and I would highly recommend it!
My overall impression is that you've got a decent base here, but have made several choices that I see a lot of new EDH players make in their early decks. In general, you could use more card draw and I would encourage you to take a look at EDHREC or other vampire decks on here for inspiration in terms of what kinds of effects truly shine in EDH versus other formats.
7 months ago
I'm working on incorporating this, my favorite of mechanics, into my Modern deck. So far in playtesting at FNMs it is surprisingly effective. If you're planning on playing Madness with Rakdos vampires definitely play a playset of Heir of Falkenrath Flip and/or Furyblade Vampire . Both are great Madness "engines" for your Madness "fuel."
8 months ago
9 months ago
I actually made a $15 vampire deck for someone else a while back! Here it is if you want any ideas for your deck: $15 Madness Vampires.
Otherwise, here are the changes I would for sure make to your deck:
+3 Fiery Temper , -3 any of the other noncreature cards
1 year ago
After some tests, the deck seems to have a horrible time limping about. There isn't enough going on and not enough answers to situations that arise.
Sonic Assault feels utterly pointless. At first glance it looked good...but when it's turned up in hand/graveyard a few times, I find myself despising it. So it's on the rack.
The problem now is finding adequate answers to situations. The biggest problem being big creatures I can't swing into in the beginning. I decided on two bigguns: Urge to Feed and Terminate . With Blue quickly fading from the deck, I'm deciding on leaving behind Radical Idea .
1 year ago
Thanks for the comment. Good stuff.
You're right, the deck tries to benefit of both the madnes effect and vampire's synergies. I agree, there are not many creatures with madness in the deck. On the first glance. Falkenrath Gorger is key here. He gives all vampires (100% of creatures in the deck) madness even though it is at normal cost. In combination with card drawing cards, like Tormenting Voice , Asylum Visitor or Risk Factor you keep your hand healthy and you keep up the paste since the mana curve is extremely left skewed.
It is a stretch to have those topics combined in one deck. You definitely have to forego some of the cards you mention just because you don't have enough space or the overall synergies are too low. Originally, the third theme of the deck was a creature destroy/hand control component encircled around Liliana of the Veil , but she is crazy expensive. The theme is still active though.
I really like your suggestion Fiery Temper . It is basically a Lightning Bolt . Heir of Falkenrath Flip is definitely a card I must add. Same with Bloodhall Priest and Drana. I will kick out Olivia, Mobilized for War in return.
Perhaps, the overall combination is better suited in a Commander deck – what do you think?
1 year ago
You might want to split this into two decks, as you seem to have lot of the makings for two archetypes here.
Looking at the Madness side of things, that deck generally wants to be absurdly aggro and pummel things down with its underpriced creatures, but you currently only have 4 reliable discard outlets, the 2 Stromkirk Condemned and 2 Furyblade Vampires, and that makes it hard reliably abuse the discount Madness cards give you. I'd greatly recommend adding more Furyblades and a playset of Heir of Falkenrath Flips for evasive outlets, and then either 2 more Stromkirk Condemned if your landbase can reliably support it as a 2 drop, or some Insolent Neonate s OR Olivia's Dragoon s otherwise, as both are also evasive outlets.
You may also consider a playset of Fiery Temper in place of Terminate , as the 3 damage takes care of most early drops and you can discard it to your outlets for an upside, not to mention chuck it at the opponent's head.
From my testing with the card, Olivia, Mobilized for War is extremely non-ideal for a Madness deck, as you will only rarely have the mana to pay for both an initial creature drop AND the Madness cost of whatever you discard -- both the Stromkirk Captain you are running and Drana, Liberator of Malakir serve as better top end support cards for the deck.
Looking at Madness creatures, if you can reliably burn through your hand fast enough the Bloodhall Priest effectively becomes a 4/4 Shock on a stick for 3 mana, which is amazingly efficient, while the Incorrigible Youths make for devastating turn 3 swings. I won't say they are necessarily better than the Occultist/Asylum/Bloodmad, but only because they are easier to cast on curve if you miss a discard outlet.
For the other deck it looks like you have the pieces for here, I'd recommend dropping the discard/madness theme and focusing on the White/Black tokens from Ixalan instead -- anthem effects are extremely powerful with those tokens, especially since their large numbers quickly enable the Bloodline Keeper and Captivating Vampire. That deck also still likes Drana, Liberator of Malakir , as she puts her counters on the tokens before they hit due to first-strike, and opens up the Indulgent Aristocrat as a highly effective 1 drop. Vampire Nocturnus also synergizes a lot more with that deck, since more of the drops are black, while the Madness deck tends to run red with a splash of black.