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Don't Transform Me Bro

Modern*

Caviarmy


Sideboard

Enchantment (2)

Sorcery (3)


Maybeboard

Creature (2)

Planeswalker (2)

Enchantment (2)

Artifact (4)


Werewolf Tribal with plenty of potential artifact hate.

Threw in Infernal Plunge to mess around with it, possible turn 2 Instigator Gang as well as possible morbid Brimstone Volley combos.

Suggestions

Updates Add

I had won a wednesday night magic with this deck in an earlier form; however, I feel that now more players are comfortable with werewolves and the evolution of the top netdecks for this block have rendered this deck pretty weak.

I found I was substituting Thrun, the Last Troll in about every 4 out of 5 games. I decided just to make him mainboard.

I really hate Daybreak Ranger  Flip. Every time he's in my hand I wish he was something else (unless there's lots of flying on the board).

I feel that this deck played more consistently when I had Gatstaf Shepherd  Flip. However, I substituted him out for Birds of Paradise. The flow of me dropping werewolves each turn feels janky now

I rarely get to see Mayor of Avabruck  Flip play. When he does get out though, he wins most games.

Loss Conditions:

  • I'm not getting enough of my low mana-cost cards early on. Kruin Outlaw  Flip/Instigator Gang  Flip come up too often, and not Mayor of Avabruck  Flip.

  • I find that I typically get controlled hard early game and then start drawing nothing but mana after turn 4.

  • Mana seems well-tuned, however, about half my games I'm flooded or screwed.

  • Any opponent's creature with more than 5 toughness typically is beyond my control.

Suggestions on how to make this deck more interesting to play are wholly welcome. I wish this deck had more control/draw. I also REALLY enjoy it when Manabarbs is my win condition. A way to make this fit in mainboard would be great.

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