Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Sickening Dreams
Sorcery
As an additional cost to play Sickening Dreams, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
DreadKhan on
EDH NecroPotentence
9 months ago
I have an abiding fondness for Necropotence, and I've always been curious if there isn't some crazy things Asmodeus can do, so thanks for posting!
Good Old Gary is a good life gain source in Black, and technically you can reanimate him. People often use it as a win con, so if you're worried you might play it late game and just kill everyone it's a real concern and may not be your cup of tea if you want a more Commander dependent strategy.
If you want a backup Crypt Rats there is also Thrashing Wumpus, which can be activated a couple times. BTW Crypt Rats REALLY likes Gift of Doom in my experience, B to board wipe can give you a lot of time to fart around, and Gift of Doom is one of the hardest to interact with protection effects if you use it's Morph ability to attach it.
I'm not sure it really matters, but I think Elixir of Immortality is better than Feldon's Cane.
I have done some reading on Necrotic Ooze combos (mostly for Meren decks), you can combine Necrotic Ooze in play with Phyrexian Devourer and something like Triskelion or Walking Ballista to win on the spot... Since those work by similarly only applying the activated ability (and not any Static abilities) your idea should work too to draw cards for very cheap (or free with your Skirge Familiar).
I don't think I've ever used it in an EDH deck yet, but Strands of Night is probably worth a look if you like reanimating stuff. I think the issue is I have no mono-black decks, it's much better in mono-black.
Your Feast of Sanity might like Sickening Dreams?
If you don't mind being in Esper, Zur the Enchanter *f-etch* is a great Necropotence based Commander, probably more powerful than Asmodeus, but more of a 'kill on sight' option as a result.
SilverGalaxE on
Maralen's Glass Cannon (Retired)
1 year ago
Glacial Chasm
is meant to protect yourself from the Sickening Dreams![]()
vic on
96 Swamp Deck
1 year ago
I think you also need Spellbook. Otherwise you can't make it work until Turn 7, when you can cast both Ad Nauseam and Sickening Dreams on the same turn. With Spellbook (or Reliquary Tower), you could keep your large hand and then win on Turn 6 instead of 7.
You could also make it work by fetching Dark Ritual on Turn 4, then Ad Nauseam on Turn 5, then doing everything on Turn 6.
AudderPop on
2 years ago
I want to still be able to survive even if any of our key combo pieces like Sickening Dreams and counterspell protection are at the bottom of the deck.
Profet93 on
2 years ago
Why do you need to draw your entire deck? Drawing a bit over half should be enough with Sickening Dreams, no? Perhaps I'm misunderstanding something.
Renzisherekiddo on
EDH: Sen Trips Turtle
3 years ago
Greetings, love the deck and how it fits a pretty good budget, but I'm curious as to why you're playing Ad Nauseam as it's usually paired with Angel's Grace and either Sickening Dreams or Thassa's Oracle a combo that usually wins if left unchecked.
I'd probably sub in Stinging Study especially in sen trip since she gets hated off the board frequently it'd also save ~$10
ebillips2003 on
93 Swamp Commander
3 years ago
This deck is made to win on turn five with one combo. If this combo fails or you misplay, you are about 99.9999% likely to lose the game, but that's all part of the fun. Here's the combo: Play Maralen of the Mornsong on turn 3, tutor for Ad Nauseam on turn 4, and then tutor for Culling the Weak on turn 5. Once you have Culling the Weak, cast it and sacrifice Maralen of the Mornsong. If you don't cast Culling the Weak first, you won't have enough mana to fuel the combo. Tap all your swamps so your mana is in float, and play Ad Nauseam. I like to do this now because you'll need all of your mana in float before you play Rain of Filth. Next, cast contamination. This helps ward against counters. Then cast Dark Ritual and Rain of Filth. This should leave you with enough mana to play The Golden Throne followed by Sickening Dreams. Discard all the cards in your hand as the additional cost and enjoy.
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| Want (1) | Slasker |


