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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Moonmist
Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other that Werewolves and Wolves.
TMMadsen on
1 year ago
Very cool deck
I never got Full Moon's Rise to work well in my deck.
I find that if used right, Moonmist can have a much greater impact.
However my deck (Wolves of Armageddon) is quite different than yours.
BadRandolph on
Wait, where did the deer go? (Budget)
1 year ago
Nice deck I like to use as basis, but I've got some questions: How is Moonmist (really) useful in this deck? The newer wolves and Arlinn are all daybound/nightbound, so they can not be transformed outsides of the day/night mechanic. The only thing it does is preventing damage for them? Do you have a suggestion on what to replace it with? Maybe bolts?
UrzasUnderstudy on
Tiny Wolves
2 years ago
Soooo I had written this huge awesome thoughtful comment that I had just gone and previewed when the site hiccuped and there went an hour's worth of words....
Anyhow, in brief and now in list form, here are some cheap, thematic cards you might want to consider: Breakneck Rider Flip, Domri, Anarch of Bolas, Duskwatch Recruiter Flip, Geier Reach Bandit Flip, Hermit of the Natterknolls Flip, Inscription of Abundance, Howlpack Resurgence, Kessig Wolf Run, Mage Slayer, Mayor of Avabruck Flip, Moonlight Hunt, Moonmist, Natural State, Path of Ancestry, Pit Fight, Neglected Heirloom Flip, Silverfur Partisan, Soul's Fire, Village Messenger Flip, and Vines of Vastwood
Phule451 on
Gruul Werewolves
2 years ago
Since a lot of your werewolves have Night/Day you should consider replacing Moonmist for something else as Night/Day stipulates that those creatures can not transform in any other way. I might recommend Werewolf Pack Leader.
Nurlonn on
You don't find many old werewolf hunter's
3 years ago
I maybe wrong on this, but I do not think Moonmist transforms the new "Nightbound" werewolves.
Phule451 on
Bad Moon Rising (Werewolves)
3 years ago
Just an FYI, Moonmist unfortunately won’t transform any of the newer werewolves as the day/night bound mechanic specifically says they can not transform in any other way other than it becoming day or night. Sucks I know, but the s the rules Wizards made up
Polaris on Can Moonmist transform daybound creatures …
3 years ago
Daybound and nightbound are keyword abilities, so Humility removes them. Without the ability, Moonmist will work.
It's not the most effective interaction though, since the back face will still be a 1/1 with no abilities, and the moment they get the ability back they'll immediately switch to the current day/night state. You do at least get the Fog part of Moonmist though.
nimble_fox on Can Moonmist transform daybound creatures …
3 years ago
Say there's some daybound Human Werewolves and an ability removing effect on the battlefield, Humility for example. Can I cast Moonmist to transform the Human Werewolves?
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