
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Leyline of Sanctity
Enchantment
If this card is in your opening hand, you may begin the game with this on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)







Cloudy2024 on
Balls to the Walls
3 months ago
cool deck! Leyline of Sanctity might work in the side board to stop spell decks.
artcwolf22 on
Surfing the Dragoon Waves
6 months ago
Hey Minicoopflo. In short, modern has really turned into modern horizons the formats. Decks without any support from them really struggle.
The equivalent of this deck, boros burn, (mostly red stuff) got a huge upgrade and lots of wins with slick-shot but immediately got powercrept with MH3.
For silver bullets, this deck is guaranteed to lose if an opponent sides in Leyline of Sanctity
There are simply better ways to spend $200 with MH3.
Even if you were to play modern without modern horizons, dragons are a silly gimmick that usually need a different color identity. Blue for tempo control, green for ramp, etc.
I think what the creator did was upgrade a game night precon, which is made to be more casual. This probably accounts for its weird gimmick.
Caerwyn on Possible new EDH Format: Hot …
7 months ago
It looks like your goal is to have an artifact that easily bounces between every player and cannot be removed. As written, your version of the card has three design issues you should be aware of, as they could fundamentally undermine your goal.
First, you style the ability as a targeted ability. As presently written, cards like Leyline of Sanctity are disproportionately powerful--and possibly necessary--in a format like this, as they ensure you cannot get the Hot Potato.
A better way to write the ability would be "At the beginning of your end step, a player other than you, chosen at random, gains control of Hot Potato." This removes the targeting element and ensures Hexproof, Shroud, and Protection do not prevent a player from gaining the Potato.
Second, your artifact is hard to destroy, but not impossible - Indestructible only prevents destroy-based effects and protection only prevents targeted effects. A mass exile card, such as Consulate Crackdown would remove the Potato from play.
One solution would be to use a replacement effect that overrides any potential zone changes - "If Hot Potato would change zones, it remains in its zone instead."
Third, as written, damage prevention - particularly redirect - effects are disproportionately powerful. If you believe this is a problem adding a "The damage can't be prevented rider" would solve this issue.
wallisface on Ways to STOP T0 GRIEF/FURY …
1 year ago
Scam can’t realistically T1 Fury if you’re playing an interactive deck (cause you’ll just kill it before it gets too oppressive).
Leyline of Sanctity is imo a great Grief counter. Leyline of the Void prevents them doing any recursion with either Grief or Fury.
^ but I think outside of those 2 cards, anything you’re doing where the Scam deck is on the play, is likely going to be suboptimal. There are loads of strong options once you have 1-2 mana, and a bunch of decks that just naturally play well against Scam even after being Grief’d/Fury’d. But I think most of the other turn-0 options fall increasingly into the “jank-desperation” bucket.
sergiodelrio on Ways to STOP T0 GRIEF/FURY …
1 year ago
Good day fine people of Tappedout.
Today, without going into a rant because it has all been whispered into the wind 1000 times, I would like to Brainstorm with all of you ways to defend against the aggression in-game, for I believe in an MTG universe where the Johnnies/Jennies can handle any oppressive strategy that chose to infest their meta.
In case your memory is rusted, the SCAM deck uses Grief and Fury alongside multiple Not Dead After All effects for extra value to pick your hand quickly and/or killing your small creatures and PWs but they get to keep their evoked creatures anyway.
What I ask for in this thread are either specific cards and/or combos that can negate their 2for1 lines of play, preferably on our own T0 or T1. Another option could be describing a shell that could have the potential to entirely nullify their strat for one reason or another and does itself need not be reliant on quick execution (T0/T1) by default.
I'll start:
-
The reason I even included T1 and not just T0 is Gemstone Caverns. This card, however inconvenient to work with, opens up 1 mana of any color in case they go first so for example Mana Tithe, Spell Pierce et al could counter their Not Dead After All (and yes, I see how that is absoluely not optimal, we're just putting any idea on the table) or maybe a Stern Scolding can counter at least a Grief.
-
Chancellor of the Annex is like a conditional one-shot leyline Mana Tithe but comes with obvious drawbacks.
-
Leyline of Sanctity prevents them from targeting you alltogether, which is nice, but that card is a really bad topdeck.
-
I guess there are multiple ways to exile their GY with the undying trigger on the stack, but that also just solves half the problem. Leyline of the Void stops the reanimation part.
-
Then there are cards like Loxodon Smiter that just GOTCHA discard strats, but what would the rest of the deck look like? Kinda meh?
-
Disrupting Shoal is pretty interesting imho and has always been a secret weapon of mine. Sure, it is still 2for2 but we're not losing tempo? Hard to judge.
EDIT:
-
Surge of Salvation, Silence and Hushbringer style cards have been suggested
-
Sanctifier en-Vec, Defense Grid and Void Mirror have been suggested
-
Cheap MADNESS cards might be an option as well Big Game Hunter, Blazing Rootwalla
-
Cast or recast from GY like Bloodghast and cards with flashback Lingering Souls
-
Veil of Summer is a "well rounded" hate card for many situations
So I'd like to hear your thoughts and ideas on this, please!
If you want, in addition to mentioning cards and shells, it might be interesting to also discuss what the rest of the deck would look like, or a general strat of that deck, since obviously a pile of removal spells and hate cards still need a way to close the game.
DMFF on
MBC: Classic 8-Rack
1 year ago
I sideboard Leyline of Sanctity in my Jeskai Isochron Scepter deck and it will be going into the sideboard of my newest deck I'll be building in paper, Kellan's Delirium-Blade (WOE). It's definitely relevant against Rakdos Scam and burn decks.
Icbrgr on
MBC: Classic 8-Rack
1 year ago
oh that's sick! I always disregarded Funeral Charm thinking it was sorcery speed jank... that certainly makes it a lot more interesting now that I look closer at it (I blame the retro boarder lol)... I am coming around to the idea that if not mainboard I will NEED to have some number/combination of Waste Not/Liliana's Caress in the sideboard to bring in for either the opponents artifact hate or Leyline of Sanctity (does anyone run that anymore?).
Crow_Umbra on
Isshin Your Pants
2 years ago
Nice to see another Myriad Isshin list. I think yours is probably the 2nd or 3rd I've seen. Have you had a chance to play the deck irl at all? Also wondering if you have any specific total budget, or budget per card in mind? In looking at your list, I have a few suggestions:
-
Your land and ramp count both seem kinda low. I think you could probably bump up to 35-36 lands, and add a couple more mana rocks like Boros Signet and the others on color, Talisman of Hierarchy and the others in Mardu colors. Yes, I recognize that Sword of the Animist & Bitterthorn can grab you lands, but that's typically not until turn 4 at the earliest.
-
I get that they might be meta-dependent choices, but Leyline of Sanctity & Aegis of the Gods can likely be swapped out for more synergistic effects.
-
I see you already have it in your Maybeboard, but Fervor can likely be swapped in over Hammer of Purphoros, mostly because it's a bit easier to cast and slightly more resistant to removal.
-
If you're looking to make any expensive upgrades, I'd recommend Dolmen Gate and/or Reconnaissance as upgrades over Rune-Tail. If you're not familiar with Reconnaissance, it can give your creatures pseudo-Vigilance, and save them from unfavorable blocks. This article can explain the timing rules in a bit more detail.
-
Corpse Knight could be a helpful addition to round out your suite of ETB damage you already have with Impact Tremors & Witty Roastmaster.
-
Adriana, Captain of the Guard and Professional Face-Breaker can both be gas with your go-wide strategy. I love Professional Face-Breaker in my Isshin deck, as she can be used for either mana acceleration, or impulse draws. Adriana's Melee will stack with Skyhunter Strike Force, & both get doubled by Isshin on top of all that. Gets gross fast.
-
Lastly, I'd say that Plumb the Forbidden, Breena, the Demagogue, Tocasia's Welcome, and Karazikar, the Eye Tyrant can all be gas for drawing in Isshin. I'm currently using all of them, except for Tocasia's Welcome, but have found all to be super helpful. Breena tends to stick around in my meta, and has gotten big enough to finish players off in my last couple games played.
Hope these suggestions are helpful. Best of luck with your deck and piloting it; Isshin is a blast to play.
Have (2) | C4rnif3X , reikitavi |
Want (2) | concorde , AdamsDecent |