Fire Elemental

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Premodern Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Fire Elemental

Creature — Elemental

Gattison on This One Card Game I …

4 years ago

Great idea! A way to play Magic AND battle the terrors of Cthulhu at the same time would be awesome. =D

Here are some thoughts:

In order to keep everyone from playing 5c goodstuff, what if you used a pile of 25 basic lands to represent your sanity? You would have to decide how many of each basic land type to put in your "sanity pile." Instead of drawing from it, you could just dig through it for the mana/sanity (manity/sana?) you need, but once you spend it, that's it. It would be exiled/removed from game, and you now have less sanity left, and less color variety to choose from.

And now for a bit of flavor-brainstorming: So instead of a planeswalker, in this game you'd play as an Investigator, of course. I like the idea of being allowed one companion (meaning creature) at a time. So then maybe if you're playing a human investigator, if you play any creature type except human, cat, dog or horse (or something like that) you'd lose a sanity/life point per turn, or maybe just when you cast it? Because if you're fighting Chtulhu or Dagon or something, you wouldn't summon a Fire Elemental, or a hydra or anything like that. And I would say just pretend that any anthropomorphic cats are just regular "cats," just to keep things simple. If you go with the idea at all.

CBBA on Elemental Power

4 years ago

First of all, i like your deck and the Elmental Tribal! :)

But what do you think about two Omnath, Locus of the Roil for Boreal Elemental and Fire Elemental? You can kill your opponent or at least control the board with his firs Etb effect. The second abillity is very good against some grindy matchups and give you a lot of card and +1/+1 Counter advantage.

Omnath has a very good synergistic with Risen Reef and Scampering Scorcher. Also i would put more Risen Reef in your deck. Chandra's Spitfire doesn't seams that strong in general, sure it can be very huge but you need to jump through some loops to make creature worth it and with only 3 nocombat damage cards it will be a 1/3 Vanilla creature for 3 mana nearly all the time.

Here a (mabye) deckslist (you can copy this and make a second deck to test this). It is faster and more Aggro oriented. CMC avg. 2.37 / 161$

4x Chandra's Embercat

4x Runaway Steam-Kin

2x Lavakin Brawler

4x Lightning Stormkin

3x Risen Reef

2x Scampering Scorcher

4x Scorch Spitter

4x Creeping Trailblazer

3x Ferocity of the Wilds

2x Omnath, Locus of the Roil

2x Chandra, Novice Pyromancer

4x Shock

4x Fabled Passage

2x Forest

2x Island

2x Ketria Triome

4x Mountain

4x Steam Vents

4x Stomping Ground

Have fun and good luck for your next games! :)

Epicurus on Card creation challenge

4 years ago

Heatblast, Omnatrix Hero

Legendary Creature - Alien Elemental

When ~ enters the battlefield or attacks, you may destroy target artifact

: ~ deals 3 damage to any target

5/4


Same p/t as Fire Elemental, because I'm old

ALSO...

Ben Tennison doesn't summon the aliens, he becomes them. If I were going to design him as a card...


Ben, Omnatrix Hero

Legendary Creature - Human Shapeshifter

When ~ enters the battlefield, you may search your library for up to 10 alien creatures, exile them, and shuffle your library.

During your upkeep, choose an alien creature exiled by ~. ~ becomes a copy of that creature until your next upkeep.

1/1


And then, I would create an artifact card representing the Omnatrix, which would be an equipment that did the same thing.

Sorry, I watched the hell out of Ben Ten when my kids were young. I'm kind of a fan...

Anyway, continue with the aliens.

Loizo on My First Deck (Temur Elementals)

5 years ago

Hi, nice list ! Good point for the Creeping Trailblazer . Now I think the next step (as the others here and on reddit said) would be multiple shocklands (don't buy the checklands they rotate "soon". AND changing the weakest elementals for straight up good cards like

Scorch Spitter for Cavalier of Flame Fire Elemental for Beast Whisperer Tectonic Rift for Lightning Strike

Also Winged Words seems like a weak card with only two flyers in the deck. Chemister's Insight is good or Sinister Sabotage .

Have fun :p

Countryegg2 on Chandras Fury

5 years ago

This is a pretty good start!

The biggest thing to fix here is how many different cards you have and how often they are included in the deck. Your deck should be focused on how to win, and possible counters to other deck styles, like burn spells, and removal.

Let's start with creatures: Get rid of Fearless Halberdier , Fire Elemental , Goblin Assailant , and Hellkite Whelp . Those cards, especially the first three, can be replaced with others that cost the same and do more, such as Goblin Chainwhirler , Charging Monstrosaur , Marauding Raptor , and Verix Bladewing respectively. Try to focus on how you want to win, and what creatures will get you there, if they don't, throw them out. Use full playsets (4 of a card) as much as possible. It seems like you're going for a quick kill haste kinda vibe, which is good, but make sure then that your creatures all have haste, or can be good answers to threats.

Spells: You can't have a deck called Chandra's Fury without using a lot of burn spells. Glad to see you're running 4 Shock s. If you include 4 Verix Bladewing s, you should also have 4 Spit Flame . 4 counts of Banefire should also be included. Additionally, add one or two more Chandra's Flame Wave (to get Chandra more often) and remove Sure Strike and Engulfing Eruption . Replace Act of Treason with Hijack , because it allows you to gain control of an artifact or a creature for the same cost.

Enchantments and Artifacts: Add 3 of Chandra's Regulator great when running a Chandra. I would also throw in a Sarkhan's Unsealing or two.

Throw in an extra Chandra, Flame's Fury and only use 20 mountains.

Try to keep your deck to 60 cards, that way you get the best cards most often, and your deck isn't drowned out by useless cards. Glad to help, let me know if you have any more questions!

ZypherW on List of Bugs and Feature …

5 years ago

Same for Fire Elemental M20 card number 138.

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