Demon's Grasp

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

Balaam__ on Balaam__

10 months ago

@legendofa I looked through Battle For Zendikar and Oath of the Gatewatch last night. I found one or two good ones, and a bunch of questionables. I’ll list everything I found, but you’ll have to decide how far you want to take the first person ideology. With the eldrazi it’s tough sometimes to distinguish what’s what—do tentacles count? What about other tendril type appendages? Are looking sure we’re looking through their eyes? Do they even have eyes?? You have your work cut out for you, ha.

Complete Disregard I think this one’s close enough to normal to include.

Turn Against should be exactly what you’re looking for


Questionable Cards:

Demon's Grasp angle is pretty wide, a little too wide

Munda, Ambush Leader are we looking from the perspective of the Eldrazi that’s getting its tentacles lopped off? I can’t tell

Pathway Arrows I don’t think this is 1st person, but you decide

Reckless Cohort is a lot like Munda. I don’t really know if we’re seeing this from the monster’s eyes or not.

Serpentine Spike I’m in favor of this one. It’s a long tentacle and not a hand, but otherwise I feel it fits your criteria well.

Spawning Bed can’t tell if the camera is from the viewpoint of one of the skittering little guys or just a low action shot.

Crush of Tentacles Borderline, but I think it’s suitable. Up to you, of course.

Shoulder to Shoulder a lot like Munda and Reckless Cohort. Hard to distinguish body parts and perspectives.

Spatial Contortion I don’t think it counts but I’m not 100%. The big hands coming from offscreen are positioned so that we would see the torso/head of whatever they belong to, but we don’t. So idk what’s going on here.

Edit—forgot to check against your list, ignore any duplicates please.

criddlegakes on Angels and Demon

5 years ago

I would get rid of Demonic Rising, Mark of the Oni, Expedite and Reign of the Pit.

I would replace Demon's Grasp with 4 copies of Terminate.

Demonic Vigor is fine but I wouldn't have 4 and it's low on the priority list of cards to keep.

Ballzanya on Black/White Control Deck

8 years ago

Demon's Grasp is pretty bad, I'd play Dismember over it any day.

Ryjo on Is my deck legal for …

8 years ago

Everything in the Nicol Bolas planeswalker deck is Standard legal. I believe that only a handful of cards in the Ob Nixilis deck (Ob Nixilis Reignited, Carrier Thrall, Demon's Grasp, and Altar's Reap) are Standard legal.

FierceTierce on Newbie Black/Blue Deck

8 years ago

This looks like a great way to start! It looks like you've gotten the basics of deck building and you're on your way!

If you want to start improving your deck, I'd suggest deciding where you'd like to focus. It looks like you lean towards control, which has a lot of cards that disrupt your opponent (Bone Splinters, Demon's Grasp, Mind Rot among cards in your deck) and lots of cards that draw more cards for you, but the biggest difference is most control deck focus more on disrupting your opponent than playing creatures (some control decks have no creatures, but you won't go that far). Then, when a control deck does play a creature, it's usually a big, scary creature (Nightmare, Sphinx of Magosi) that they try to protect and keep on the board.

If you don't like the idea of cutting many creatures, you can always go the midrange route. Midrange plays lots of creatures on curve, usually trying to get big creatures out on turns 3-5 and pressure their opponents with them. In that case, I could certainly suggest some creatures.

Lastly, are you going to stick with standard? If you want to play sanctioned, it's not a bad idea, but if you only play countertop, I suggest playing casual format where your card pool is much bigger.

If you have any questions, let me know!

Aftertherevolution on What removal can take out …

8 years ago

Additional ones:

zaxxo1990 on Wouter83

8 years ago

Just a few ideas, it seems you play casually so the cards here are from all different kinds of sets:

Max out (4x) on Mortuary Mire.

Replace Daggerdrome Imp by Zulaport Cutthroat, it has more certainty to deal damage and gain you life then the imp.

Replace Mind Rot (you don't have any other discarding cards so it's annoying for your opponent but it doesn't help you win the game) and Unholy Hunger (mana cost too high) with Doom Blade, it's great and easy removal (instant!).

Then you can remove Demon's Grasp with Languish, it's 1 mana cheaper, and targets all your opponent's creatures to clear the board easily.

Not sure about the other creatures yet, i'll check in later!

Load more