cole178393, 9 years ago

cole178393, 9 years ago

cole178393, 9 years ago

cole178393, 9 years ago

Reseting Discussion
DarthBrett, 9 years ago

Updated Mana Base and Cleared Comments
aholder7, 9 years ago
wanted to prevent people from having to read through too many out dated comments.
cole178393, 9 years ago

cole178393, 9 years ago

cole178393, 9 years ago

OGW
Aric_Haldan, 9 years ago
with the arrival of oath of gatewatch, I decided to change the deck somewhat. Reality Smasher and Thought-Knot Seer are now incorporated into the deck and the control value was increased a lot by reducing the amount of creatures and increasing the amount of counter and removal spells. imo, it has come to have a somewhat distorting Kozilek-like controlling vibe because of these changes and I'm loving that flavour (all creatures are from the kozilek lineage as well). We also went from a budget to a somewhat competitive build.
1.2
controlfreek, 9 years ago
removed two pia and kiran to make space for a couple goblin dark-dwellers.
1.1
controlfreek, 9 years ago
removed awkward cards like silkwrap and thunderbreak regent for oath of gideon, sorin, and a second chandra.
1.0
controlfreek, 9 years ago
deck is made starting with a mardu midrange shell
lockheartt, 9 years ago
Doomsday--> chainer, dementia master Predict--->Treasure cruise Dissolve---> Fleshbag Impulse---> Mulldrifter Laboratory Maniac--->bane of progress
Modern Tuesday (3-0-1) Split top 4
yad, 9 years ago
Last night I was able to take my re-imagined Eldrazi TRON to my local LGS and compete in their Modern tournament. There were 10 players participating in a very competitive metagame.
Match 1 vs. B/R TRON (2-0):
Game 1 Win
He was running a well known B/R eldrazi netdeck that relied on hand disruption, plus eldrazi processing to ramp up and cast Ulamog. Unfortunately, he had some mana base difficulties early on, but was able to fire off a couple of Blight Herders. His hand disruption was somewhat ineffectual as I rarely had 'bad' cards in my hand that he could leave me with.
Ultimately, my deck was a bit more cooperative and my threats were simply much nastier than his. A timely Oblivion Stone wiped the board and I crashed in with the Eldrazi for the win. Thought-Knot Seer was especially effective all night as I would often get it on Turn 2/3 and slow them down enough for my deck to kick in and overwhelm them. MVP: Oblivion Ring, Thought-Knot Seer
Game 2 Win
Simply put, he got completely mana screwed after a mull to 4. I quickly got TRON and landed a Sundering Titan. We went on for a few more turns, but the writing was on the wall at that point. Once again landing a Thought-Knot Seer early on went a long way to preventing any sort of recovery from a mull to 4.
Match 2 vs. R/G Tron
I've played against this opponent a number of times and he's really good. I took game 1 by landing a Turn 1 Eldrazi Mimic followed up with a turn 2 Thought-Knot Seer. The seer allowed me to take his ramp piece which kept him off of TRON long enough for me to smash him down to 2 life. The turn I played a Reality Smasher and that ended the game.
Game 2 I lost in typical TRON fashion. He was able to keep me off my important lands with a series of Ghost Quarters. All the while I was unable to prevent him from achieving TRON and dropping an Ulamog. I was able remove the Ulamog with a Titan's Presense revealing Kozilek, the Great Distortion, but his follow up was to drop a Conduit of Ruin and a Wurmcoil Engine. Without another piece of removal, or enough mana for O-Stone I conceded.
Game 3 worked out well for me as I was able to use Thought-Knot Seer to disrupt his hand and beat him down with the same combination as Game 1 (Eldrazi Mimic + Thought-Knot). Karn eventually showed up to close it out and Ulamog was the final nail in the coffin. I was a bit lucky as my opponent was desperately cycling Spheres and Stars trying to get his last tron piece before I killed him. I think he went through 6 combined artifacts without getting the land, a map, or sylvan scrying.
Match 3 vs. Brew.deck 2-0
My opponent brought an interesting brew to the tourney and as he was 2-0 at this point I was really curious. Basically his deck was comprised of a bunch of creature ETB effects and he would then flicker (usually via Cloudshift to get extra value. Creatures like Fiend Hunter, Blade Splicer, Kitchen Finks In practice it would work really well to keep the board cleared while he beat you down.
This match came down to 2 cards for me: Oblivion Stone and Torpor Orb. Game 1 I had two back to back O-Stones that blew up all his ETB shenanigans and left him with 1 card in hand. From there I was able to land 2 mimics and on the following turn I played Reality Smasher hitting him for 15.
Game 2 I kept a hand that had Torpor Orb and 2 Eldrazi Temples. I didn't really care what else was in my hand because if he didn't have an answer for Torpor his deck wouldn't really function. Sure enough he didn't have a way to get rid of Torpor. He did come close to winning when played 2 Damnable Pacts and hit with a Flicker Wisp bringing me to 8 life. Luckily I had an O-Stone in hand and blew up the board on the following turn. This got rid of my Torpor Orb, but better that than dying :). I followed that up with a Sundering Titan and then used Mirrorpool to copy it and take out the rest of his land.
Match 4 vs. B/G Eldrazi (Intentional Draw)
As we were the only 3-0 players in the tourney we agreed to draw and then played the match out for fun. I ended up losing the match 1-2.
Overall, I'm really excited with this new take on Eldrazi TRON. I was debating dipping into another colour, but with the influx of new cards from Oath, I'm going to stick with colorless for a while.
Eldrazi TRON
by yad

Changes
Mojlnir, 9 years ago
got some cards and replaced others: adds: + Tainted Wood + Skullclamp + Victimize + Solemn Simulacrum
Outs: - Swamp - Scarland Thrinax - Chancellor of the Forge - Skullmulcher

Zulono, 9 years ago
i know red and white doesnt have many mama ramp cards but im determined to do this. any mana ramp ideas are welcome.
OGW Changes as promised!
synonimous_, 9 years ago
Hey all! I know I promised i'd update for BFZ but I didn't see anything that BFZ brought to the board so I decided to wait till Oath. and now development has started! I will probably go abzan now! Because CoCo is too good!

Probable Last Update
nocsha, 9 years ago
This last update I've really found the deck struggled against early game burn hitting creatures, and losing a few games due to an unfortunate Dryad Arbor getting burned down. This last list of changes will likely be the final one,Ruric Thar did very well, Playing with a primeval Titan fared slightly better, being able to pact into titan dropping through the breach and then having the four mana was a definite win package, and means I have more ready to go options for my Protean Hulks. I may cut down on the pacts as I still usually only need one or the other to open up a moment on board. Body double being non-green was unfortunately a deal breaker, Footsteps of the Goryo is still tempting, and may have two copies replace the two extra pacts. Fling is gone, replaced with Vines of Vastwood, more resilience in dodging removal, and the kicker not only means birds and druids can deal the remaining life in a pinch but enables druids to ramp the 5 mana needed in a very immediate window. (Likely will edit this update for formatting shortly)
ch ch ch CHANGES
Kalibroxin, 9 years ago
I've made some additional changes to the deck to satisfy concerns about the early game, and added some additional cards that better fit the theme of the deck.
A total transformation of the deck.
Zer0w, 9 years ago

himynameisbob, 9 years ago
