Phlage, Titan of Fire's Fury
Start Commander Deck

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Tiny Leaders Legal
Vintage Legal

Phlage, Titan of Fire's Fury

Legendary Creature — Elder Giant

When Phlage enters the battlefield, sacrifice it unless it escaped.

Whenever Phlage enters the battlefield or attacks, it deals 3 damage to any target (creature, player, planeswalker or battle) and you gain 3 life.

Escape—, Exile five other cards from your graveyard.

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FauxFaux on Card creation challenge

1 month ago

Aeonaxis, Titan of Time's Folly

Legendary Creature - Elder Giant

When ~ enters the battlefield, sacrifice it unless it escaped.

Whenever ~ enters the battlefield or or becomes the target of a spell or ability an opponent controls, target opponent chooses untap, combat, or main phase. That player skips each instance of that step or phase until your next turn.

Escape: , Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost)

6/6

"A minute is second to none — save eternity everlasting."


I hope that I incorporated the Ward cost fairly, while keeping it inline with the likes of Kroxa, Titan of Death's Hunger, Uro, Titan of Nature's Wrath and Phlage, Titan of Fire's Fury.

Next challenge is to make another Elder Giant inline with the above of another color pair!

wallisface on Could Uro come back to …

2 months ago

There’s mo way it’s coming back.

As comparison, Phlage, Titan of Fire's Fury is the most played creature in modern, by a decent margin, and is significantly worse than Uro.

Uro being unbanned would be immediately format warping and likely make it the most played creature (or close to). All control lists likely replace Phlage with Uro, and I could also see Frog-Oculus lists replacing Oculus with Uro. Beyond that, you’re going to start seeing every deck that can splash to include it, splash to include it.

wallisface on Graveyard Burn Phlage - MODERN

4 months ago

I personally feel like the strength of Phlage, Titan of Fire's Fury is to eventually end up on the battlefield and swinging - bringing it back from the grave in the manner you’re doing effectively just means your deck is running a bunch of situational Lightning Helix, which is probably still reasonable, but feels less powerful than just letting Phlage do what it does best naturally.

I’m worried that if your opponent has a single Surgical Extraction your deck kindof just ceases to exist.

It’s also worth noting that you have no guarantee of drawing Phlage, especially without any form of card draw, and I think those matchups will be a struggle.

GregariousG on Manifest the Deadly Disguise

5 months ago

To dylan.575:

Kaust is definitely a commander that screams, “I’m working harder to do my thing than you are.” Yes, the draw of Kaust is the surprise element. There is nothing better than an opponent using panic removal on a manifested land. However, Kaust’s problem is that he supports a draft mechanic. As well, Sultai, particularly and , have more impactful morph creatures. However, there should be more resources as Magic will return to Tarkir in 2025. As well, I’m hoping that Disguise will be an evergreen mechanic. For me, this deck needs more ways to manifest and cloak. Ugin's Mastery, Veiled Ascension, and Mastery of the Unseen pull plenty of weight for me. Though it isn’t a permanent, Hide in Plain Sight is too good to not play.


You are 100% correct on your assessment for instants and sorceries. My build really wants to manifest and cloak the top card, which makes these two cards types even worse. Because of that, I use permanent types that do similar things to the instants and sorceries that were previously in the deck. The thing I found about Kaust, whether testing, playing, or research, is that Kaust has to make the gameplay experience “fair”. “Fair” for who? Fair for Kaust, and just Kaust. That means Kaust needs to slow down the game and shut off game elements he doesn’t utilize. The biggest change in success was shutting off ETB triggers. ETB triggers are simply too good. Almost every deck is playing a creature with ETB triggers, except Kaust for the most part. That isn’t fair and it shows. Torpor Orb, Hushbringer, and Doorkeeper Thrull are some of the best cards in the deck. You could add more Torpor Orb-effects, but I prefer these two because they have flying. You also notice that I’m playing some stax creatures, like Void Winnower and Yasharn, Implacable Earth. I'm gonna point out Yasharn because I don’t use any sacrifice elements outside of fetchlands. Though yahsarn’s ETB will be shut off, I will gladly pay that price to stop players from sacrificing treasures. I’m to the point where I want to add more stax elements to the deck. I agree with your assessment about “on attack” creatures, except for Phlage, Titan of Fire's Fury. Phlage has been great both with and without a Torpor Orb on the field.


Your version has cost reduction, which is something I should put back into the deck. I was using Trinisphere but it was just ok. I thought about putting in Hydra Omnivore and Kamahl, Heart of Krosa in my version. I had Silverback Elder and it ended up on my “maybe” list. I’d be careful of Helm of Awakening cause I won’t want to reduce cost for everyone. I’m an old school player but I’m moving away from the auto inclusion of Lightning Greaves and/or Swiftfoot Boots. I’m finding that lots of ramp acts as recursion and protection for decks. What is Dawn Charm doing for you? I cut Expose the Culprit for Teleportation Circle and I have no regrets. Your top end is good. I like the new Eldrazi support that I added to mine. Because my Kaust builds just makes tons of mana, I can just hard cast Eldrazi. Let’s keep helping each other to make Kaust great!

GregariousG on Somebody's Watching Me | *Primer*

5 months ago

To dylan.575:

Kaust is definitely a commander that screams, “I’m working harder to do my thing than you are.” Yes, the draw of Kaust is the surprise element. There is nothing better than an opponent using panic removal on a manifested land. However, Kaust’s problem is that he supports a draft mechanic. As well, Sultai, particularly and , have more impactful morph creatures. However, there should be more resources as Magic will return to Tarkir in 2025. As well, I’m hoping that Disguise will be an evergreen mechanic. For me, this deck needs more ways to manifest and cloak. Ugin's Mastery, Veiled Ascension, and Mastery of the Unseen pull plenty of weight for me. Though it isn’t a permanent, Hide in Plain Sight is too good to not play.


You are 100% correct on your assessment for instants and sorceries. My build really wants to manifest and cloak the top card, which makes these two cards types even worse. Because of that, I use permanent types that do similar things to the instants and sorceries that were previously in the deck. The thing I found about Kaust, whether testing, playing, or research, is that Kaust has to make the gameplay experience “fair”. “Fair” for who? Fair for Kaust, and just Kaust. That means Kaust needs to slow down the game and shut off game elements he doesn’t utilize. The biggest change in success was shutting off ETB triggers. ETB triggers are simply too good. Almost every deck is playing a creature with ETB triggers, except Kaust for the most part. That isn’t fair and it shows. Torpor Orb, Hushbringer, and Doorkeeper Thrull are some of the best cards in the deck. You could add more Torpor Orb-effects, but I prefer these two because they have flying. You also notice that I’m playing some stax creatures, like Void Winnower and Yasharn, Implacable Earth. I'm gonna point out Yasharn because I don’t use any sacrifice elements outside of fetchlands. Though yahsarn’s ETB will be shut off, I will gladly pay that price to stop players from sacrificing treasures. I’m to the point where I want to add more stax elements to the deck. I agree with your assessment about “on attack” creatures, except for Phlage, Titan of Fire's Fury. Phlage has been great both with and without a Torpor Orb on the field.


Your version has cost reduction, which is something I should put back into the deck. I was using Trinisphere but it was just ok. I thought about putting in Hydra Omnivore and Kamahl, Heart of Krosa in my version. I had Silverback Elder and it ended up on my “maybe” list. I’d be careful of Helm of Awakening cause I won’t want to reduce cost for everyone. I’m an old school player but I’m moving away from the auto inclusion of Lightning Greaves and/or Swiftfoot Boots. I’m finding that lots of ramp acts as recursion and protection for decks. What is Dawn Charm doing for you? I cut Expose the Culprit for Teleportation Circle and I have no regrets. Your top end is good. I like the new Eldrazi support that I added to mine. Because my Kaust builds just makes tons of mana, I can just hard cast Eldrazi. Let’s keep helping each other to make Kaust great!

JHall on

5 months ago

Crow_Umbra Thanks for the feedback! I haven't built the deck yet, but I've got a lot of the cards on the list that I'm not using in any of my other decks. Phlage, Titan of Fire's Fury I pulled that card too and I really want to try it out in a deck. Also with the Bitterthorn, Nissa's Animus, I feel like it could go crazy in this deck if left alone to deal with other threats. My play group is pretty heavy on removal spells so I probably should add those protection spells you mentioned.

PhotogenicParasympathetic on Card creation challenge

7 months ago

Hot Potato

Artifact

Hot Potato enters the battlefield with 3 fuse counters on it.

At the beginning of your upkeep, remove a fuse counter from Hot Potato. Then, if it has no fuse counters on it, sacrifice it, and it deals 2 damage to each creature you control.

: Give control of Hot Potato to target player who did not give you control of Hot Potato. Activate only as a sorcery.

"Catch!"


Create a new card in the Uro, Titan of Nature's Wrath/Kroxa, Titan of Death's Hunger/Phlage, Titan of Fire's Fury cycle.

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