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Comment Stream View more

Reaxetion on Card creation challenge

4 hours ago

Thrūg, Inspiring Arms Master

Legendary Creature - Minotaur Berserker

When Thrūg enters, search your library or graveyard for a legendary equipment and put it into your hand. If that equipment is named Greataxe of Thrūg, instead put it onto the battlefield and attach it to Thrūg.

Whenever you attach an equipment to Thrūg, you may unattach another equipment from him. If you do, Thrūg deals damage equal to that equipment’s mana value to any target and you may attach it to another Minotaur you control

5/5


Design Thrūg’s Luitenit.

purelycryptic updated Onis⋆༺

8 hours ago

Need More Beef

I thought I had far more creatures than I seemingly do, and have established that I may need a little more beef to back of Horobi to help aid him in not dying. As a double edged sword I will be adding to possibly help remedy this I will be adding Kormus Bell as well as Cabal Stronghold to try my best to help my mana issu...

TyroMaven updated Angels and Saints

9 hours ago

tightened up the deck list and rebalanced the mana curve a little

Sarkhanite312 updated Hundred-Handed Cat

11 hours ago

Long overdue

I've finally parted ways with Sun Titan, in exchange for Linvala, Keeper of Silence. This card is faster, more versatile and more disruptive, further pushing the deck into stax territory.

Willef58vre on Elfwall

13 hours ago

I would add at least 2 more lands. During the play test simulation, I was almost always mana-short. You're not always going to have the turn 1 mana elves so it just makes the deck more consistent. But If you really hate lands you can play 20 lands as usual plus 2 additional cycling lands. That way you can still play your spells in the early game and you won't feel bad drawing them in the late game. Keep it up

Willef58vre on Green Beginnings

13 hours ago

This is a good start! I would personally cut a basic land and replace it with a land with Cycling.

Venum on One Card Win - [Primer]

14 hours ago

I love the fact that the deck doesn't revolve around the Commander as the strategie.

That being said, Primal surge can be countered (and if your opponents know your deck, it WILL).

In that case, what would you do in that scenario? How does your opponents reacts in your pod when they see that deck for the second time?

Jbl9 on Ugh, Elves

16 hours ago

I've taken into consideration several of those cards and did a bit of testing with Priest of Titania and a fetchable Disciple of Freyalise  Flip. They seem to be more reliant and the disciple can be used during the massive amount of mana being gained to sacrifice Atraxa, Grand Unifier thus giving more cards and almost guaranteeing more combo cards or a Green Sun's Zenith to fetch Craterhoof Behemoth or Shaman of the Pack if they have not been drawn. This is in the spirit of combo elves more than any midrange option. Elvish Warmaster is nice, but that ability of triggering only once is not as impressive as Eladamri, Korvecdal being used as a card draw for top deck creature spells. I can still do more testing with Leaf-Crowned Visionary, but Rite of Harmony does give an almost similar effect to Glimpse of Nature with the downside of it needing to EtB. Both Rite and Leaf-Crown would be hit by Spell Snare but I can see an argument for the Crown if more Cavern of Souls are added.

I removed Evendo, Waking Haven since I was hoping they could be quickly turned into Gaea's Cradle, but they are way too slow and having the restrictions of stationing at sorcery speed is a big hinder in case one needs to toss an elf in front of a creature.

The trickiest part of this has been messing with sideboards to combat weaknesses but for the most part the main is done minus a few cards I either missed when researching or an addition or removal of numbers of copies.

KALE434 on Space Bug Serves You Hard …

16 hours ago

berryjon I like the idea but with the very little attacking I've done with this deck I believe just sitting back and building up my board with mana ramp of artifacts and being able to sack and artifact tokens should be good enough. Also with stack pieces slowing games down enough to do said plan lol.

enraged on Octo-mom cedh

18 hours ago

Super powerful build. Looks promising in CEDH fosho. +1!

H3artl3ss696 on Landless, A No-Land Commander Deck.

21 hours ago

I thought about this idea a day or two ago after I’ve been messing with a deck that can play 40+ lands a turn I built…I’m going to be copying your deck because I absolutely love it. I will likely make some changes, but I don’t know if I could make it better or do more. This is fantastic!

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