This is a sort of Burn deck. I get out goblin guide and Vexing devil, and then just lightning bolt them and other burn spells them to death.
Main deck break down:
Disentomb - I have it to get back my Vexing Devil or other creatures.
Claim // Fame - I also have this to get back my creatures, except this one puts them straight onto the battlefield, which is better for Vexing Devil.
Bump in the Night - I use this to get in a little bit more damage on turn 2
Monastery Swiftspear - AWESOME turn 1 play, and when I play it swing for 1 turn 1, turn 2 Bump in the night and Lava spike, my opponent is down to 10 health
Goblin Guide - Another turn 1 play, I can also use this to get my opponent down to ten health turn 2
Lava Spike - a good 1 drop burn spell, I normally play it on turn 2 or 3.
Lightning Bolt - same reason as Lava Spike except it deals damage to creatures, so I can clear a path for any of my creatures
Searing Blaze - a 2 drop that is worth it. 3 damage to a creature and a player is awesome.
Vexing Devil - My biggest creature, I close out the game with this. Vexing Devil into claim and then Fame, is a turn 4 play (which is where it ends normally) that wins the game.
Side Board -
Fatal Push - Removal.
Destructive Revelry - If they have a leyline of sanctity, or Chalice (because those destroy me)
Rain of Gore - to stop life gain, this deck h8ts life gain
Rakdos Charm - incase someone else LOVES their graveyard too.
Skullcrack - more life gain stoppage
Spike Jester - another creature
What this deck has won against
Living End 2 - 0