Hi, This is my attempt to a Maze's End Deck.
Maze's End is a really fun card, and it feels great to win with it. It's really slow though, so my plan is to stall with board wipes and creatures that gives life when you enter the battlefield.
Hold the Gates
serves multiple purposes. With
Hold the Gates
up, your creatures are basically a bunch of walls that they can never climb over, it also helps you keeping your
Greenside Watcher
and other creatures to survive against burn spells. Against aggro decks, you can just keep attacking with your creatures that has absurd amount of toughness and sneaking 1 or 2 damage in while your opponent can't do anything about it. Since your creatures will have vigilance, you'll be in a huge advantage.
Crackling Perimeter
is another win con. Combined with
Greenside Watcher
, it can deal crazy damage quickly.
Sideboard:
Elixir of Immortality
against mill decks. Rest in Peace is my graveyard hate.
Fogs against some really strong aggro decks, where you could use that extra turn or two to get to that Supreme Verdict.
Guardian of the Gateless
is to defend against flyers. With
Hold the Gates
, just 1 of those pretty much blocks every fliers.
Slaughter Games
is used against stuff like acidic slime, since lands are the key to victory in this deck.
Please, any comments and feedback would be awesome!