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Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.
Why are there no fogs in this deck?Fog Druid's Deliverance Riot Control Defend the Hearth Hold at Bay ? And why only 1 of each gate? What happens when you face a mill deck or a land destruction deck? And Crackling Perimeter should be in the sideboard for sure!!! Also board wipes and counterspells are great in this kind of deck. a Maze's End Deck is supposed to be reactive and not interactive with the board really at all. I've seen decks run Courser of Kruphix and Prophet of Kruphix as well as a Chromanticore .
oh and also, 4 of mazes end, it is a must in order to get continue pulling lands out and getting your gates out, especially for game 1 when you really dont have much of a second win condition. Also dont forget about Crackling Perimeter it ended up being so good that i mainboarded 2, its great because you dont have much of a way to destroy planeswalkers but you can redirect the damage from Crackling Perimeter to planeswalkers
Just recently I drafted Ravnica and remember looking at things like Search the City , Skyline Predator , Guild Feud , Druid's Deliverance , Mana Bloom , etc. It might be that I just love the set but the art is just stellar here.
Oh, and every single card illustrated by Yeong-Hao Han aside from Steam Vents , the legendary artifacts from Theros, and Underworld Connections . Seriously, have you seen Millstone , Minds Aglow , Crackling Perimeter , or Smog Elemental ?
Crackling Perimeter + Any gate
When you have infinite untap and or mana make the most of it with win-cons.
In my experience with playing Maze's End decks, the best way to counteract Pithing Needlebis to run stuff like Wear / Tear and different win conditions, like Crackling Perimeter and AEtherling in your sideboard.
|Avg. draft pick||13.83|
|Avg. cube pick||1.40|
|Commander / EDH||Legal|