Crackling Perimeter

Crackling Perimeter

Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

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Crackling Perimeter Discussion

actualjunta on Bolas And Ugin, The Gatekeepers

2 months ago

Also you could add Crackling Perimeter to make even more use of the gates

Livingham on The Tens of EDH 4: ...

2 months ago

Charms has always been my favorite strategy, you can control the game by practically being able to do anything and then you take the surprise win with something like Might of the Nephilim on Cromat, a good old Maze's End win, or even by just slowly burning all your opponents with Crackling Perimeter.

They're Always After Me Lucky Charms

wigglytuff6645 on 2016-01-29 update of Bill Gates

3 months ago

Yah, i just feel like I can rush most opponents with straight land drops, I should definitely side in Safe Passage and Fog or something just in case. I didnt go with Crackling Perimeter cause I feel like its a wasted slot when I could just focus on the main plan. Thank you tho, ill get right on that sideboard xD

gabriel86 on 2016-01-29 update of Bill Gates

3 months ago

I really like this deck, you could have a sideboard 4x Into the Wilds as an alternative to Summer Bloom, apart from that you could run red splash with Crackling Perimeter as a sideboard.

Crackling Perimeter lets you damage both opponent and planeswalkers.

Defend the Hearth could be another choice for preventing damage but i think it serves also as a sideboard card.

Having a sideboard with preventing damage cards would benefit in surviving to reach maze end's objective if you're facing a fast aggro deck.

Some cards could be Riot Control, Supreme Verdict or Terminus

Livingham on Charisma 10

3 months ago

If you're trying to go for a more fun multiplayer experience then I would recommend just focusing heavily on the charm aspect of the deck. Adding in a few more charms to get them more consistently and adding in cards to have even more fun with the charms, like Isochron Sceptre and Djinn Illuminatus, could give your deck a better ability to have a presence in the game. Also, I would recommend Crackling Perimeter. It's not amazing but it's always fun to run with gates and it can actually start putting out a decent amount of damage if you have Seedborn Muse out.

I would also recommend adding in a few more wincons, I realized that Cromat himself is one of the best wincons for the deck. By adding just a few cards like Might of the Nephilim, Civic Saber, or Finest Hour you can turn Cromat into a 2-hit kill. Also, if you want to add infinite mana combos then you can use Djinn Illuminatus to infinitely cast damage charms or you can even just use Cromat's +1/+1 ability infinitely. If you want I can upload my deck later today to show you the approach I took.

TehGrief on The Dragon's Maze

3 months ago

Interesting idea, consider adding a couple cards listed below to make it more playable!

For more gate synergy and sheer jokes!;

Other good cards you should consider;

The_Redpill on None

4 months ago

Sergal One time I was playing against goblins with Krenko, Mob Boss at its head. My hand was full of Fog-like effects, while he was doubling his population every turn. It got to the point where he had 25, 50, and 100 tokens on the board, and I Riot Controlled each turn and then popped a Planar Cleansing. Needless to say, he conceded.

Dorotheus I considered Crackling Perimeter for my deck (which you can find here), but I decided to have it focus primarily on being Turbo-Fog instead.

Dorotheus on None

4 months ago

Having played real modern Maze's End decks before, the secondary and more often used win condition is Crackling Perimeter.

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Gatecrash Uncommon

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