Sideboard


Maybeboard


This deck is designed to become a bigger and bigger threat as the game goes on, by pumping out tokens and swinging with all the creatures!

THE RUNDOWN:

Creatures:

Akroan Crusader : Underated heroic ability that gives you haste-ing creatures. Quite fun and makes battalion abilities easier to trigger.

Cavalry Pegasus : Absolutely necessary card for this deck. Makes every attacking creature that much scarier, as they all are now attacking from the air.

Fabled Hero : Scary heroic card that can deal with most early game threats.

Anax and Cymede: Really here for the flavor, as I think he's a very situational card, but has won me some games for sure.

Tajic, Blade of the Legion: Again, all the flavor. A 2/2 indestructible body for 4 mana seems pretty efficient to me. Becomes scary when paired with Cavalry Pegasus and Akroan Crusader .

Aurelia, the Warleader: Most flavorful leader of the boros army - and if successfully played with a large enough field, game winning by itself.

Other spells:

Ethereal Armor: Stupidly good card for an enchantment-heavy heroic deck. "Oh, that Fabled Hero is now a 6/6, and I just gained 10 life. Sorry." Which brings me to the next enchantment I run.

Ordeal of Heliod: Incredibly powerful in this deck. Most times, the creature will already have a couple counters on them when being cast, so the ability can be triggered the turn I play it at times. Gain ten life for two mana? Sure.

Coordinated Assault : Cool card, love the flavor, and I enjoy triggering two different heroics at the same time. :D

THE SIDEBOARD (And other cards I'm considering):

I wanted a heroic based deck despite it's limitations, and I got one. Now I'm working on fine-tuning it to be able to play against not only other aggro decks, but slower control-y type stuff.

Assemble the Legion: Very scary card that only ensures my opponents coming end as turns click away.

Gods Willing : Is to protect against any sort of control type deck. It might even be good against a fellow aggro deck, as swinging and being able to ensure your creature can't be blocked, is nice. (Triggering heroics with it is a bonus!) Overall solid card that I need to work into the mainboard somehow.

Chained to the Rocks : Stupidly broken boros control, why would I not want it?

Gift of Immortality: Pretty obnoxious spell that gives the gift that keeps on giving - a heroic creature that I can keep indefinitely on the field.

Spark Trooper : Only here because of the chance I play one and a Gift of Immortality on it simultaneously. The lawlz I would have swinging for 6 trample lifelink damage every turn. >:D

The cards in the maybeboard need to be worked in the sideboard somehow, I'm still figuring that all out. Haha

Suggestions

Updates Add

Got all the cards ready for this deck today, and am ready to take this baby to the local FNM where I live. I'm pretty pumped for it, I think I may win some.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

7 - 10 Rares

18 - 0 Uncommons

15 - 4 Commons

Cards 60
Avg. CMC 2.03
Tokens Soldier 1/1 R, Soldier 1/1 RW
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