This deck is NOT perfect. Please help make it better by commenting down below.

I need to make the deck more consistent. Removing cards and adding more copies will help, however, I am having trouble deciding on what cards to remove/add. Directing comments towards card ideas and adding more copies/removing will most likely be the best at this time for the deck's performance.

The idea of this deck is to get moderate creatures out that pressure the opponent until one of two happens; either, the buffed creatures alone take the opponent out, or, Aetherborn Marauder deals devastating blows.

As of right now, this deck is just under $21 without Blooming Marsh. Include it if you would like to or if you already have it. My recommended land count with it is 11 Forests, 9 Swamps, and 4 Blooming Marsh. Any less than that should increase basic lands to the said amount in the deck, taking forests as a priority over swamps.


Sideboard Choices:

Appetite for the Unnatural : 1 mana for removal, 2 mana for 2 life. If the opponent's enchantments (or artifacts) prove to be unbearable, then this card might help take care of some of them.

Gonti, Lord of Luxury : This card could be replaced and the sideboard would handle just as fine, however, this card not only proves to have it's worth as removal, but remembering how fun it was to play Praetor's Grasp was of a card, this is an amazing card if you want to have a little more of a casual experience.

Hazardous Conditions : Board wipe if you are facing a small creatures deck. The only fault with this card that made it a sideboard is the fact that there might be some times where all your creatures except one have no counters. Since most of them are fabricate cards, they will probably not have a good enough toughness to survive this card. Being in the sideboard might have it's uses in some situations though where it is desperately needed.

Lost Legacy : This card will usually come out when the you know the opponent is relying on 1-2 cards to synergize easily to kill you.

Panharmonicon : This card could be useful in the deck, but it isn't necessary. If more damage needs to be going through then switching this card in for nature's way or any other card could be quite useful.

Wildest Dreams : If the opponent has too much removal for the counters to do their job and you are losing due to not getting the effective cost of the card you paid mana for, then using more of the fabricate to bring servos out and then bringing it back for counters with this card could lighten their removal blows a little bit. This card could also be switched out and something else be put in the sideboard as it is a very useful card overall.


Cards considered:

Armorcraft Judge : Even though this card seems to go well with the theme, I found it to be too situational because of Aetherborn Marauder pulling all the counters to it, and I also think that it is only beneficial mid to late-game, where the marauder is going to be played the most anyway.

Peema Outrider : I was deciding between this card and Maulfist Squad and I decided to go for the squad. Even though Peema may seem like a better choice at first, the squad will be an effective resource to soak up blockers and potentially kill one of them. Peema would also seem like easy prey to bigger creatures, whereas maulfist might take more thinking for the opponent. If you think this decision is not good, I am up for switching the squad out.

Hangarback Walker : Endless One seems to be the better choice as of now, maybe when it rotates out I will consider replacing it with this card.

Larger Than Life : This card might be useful to help finish the opponent with Aetherborn Marauder , however, I feel like have 4 of these instead of a combination of Blossoming Defense + Nature's Way was not as good. Nature's Way can take out a creature, allow the spelled creature to attack and then still be available for defense. Spending 2 for removal and vigilance, combined with a safety net of blossoming defense, seems to be a better way to go.

Fretwork Colony : The +1/+1 every turn is very useful, especially because it is at the upkeep and not the endstep unlike Fairgrounds Trumpeter . These two cards would combo well, however, because of the amount of other cards that trigger a +1/+1, losing 1 life did not seem worth it to make the combo happen. Because of this, the colony did not prove to be as useful as the trumpeter, as the trumpeter would happen a lot of the time without the cost of a life.

UPDATE I decided to remove Maulfist Squad to replace it with Kujar Seedsculptor . I will leave this up for informational purposes.

Kujar Seedsculptor : This one was tricky to decide, as it is a useful 2 drop. The main reason I removed it is because it is not as versatile as Lawless Broker. Being a potential 2/3, it is very cost effective. Lawless broker being a 3/2 and then adding a +1 for support after leaving not only makes it a worthwhile sacrifice just in case, but it also means that it could be used as mind trick for the opponent, making them a little more hesitant to kill it if it is blocking, or blocking it if it is attacking. Despite this, I am open to switching these two cards as well as having both in the deck as having mana cost variety could be more useful.

UPDATE I decided to remove Durable Handicraft to replace it with Panharmonicon. I will leave this up for informational purposes.

Animation Module + Decoction Module + Fabrication Module : Way too dependent on each other in this deck. They can be used in decks that focus better on bouncing and buffing all creatures, but this deck focuses more on buffing specific creatures and nothing with energy. Paying 3 to activate animation module every time would be too much of a pain for it to be worth it. Durable Handicraft is a worse version of the 3, however it is 1 card instead of having to have at least 2 out at the same time, as well as having that extra ability of buffing everything controlled.




BoB_6082 says... #1

I dont think lawless broker is a good card if you think about it its like a 4/3 for 3.

October 9, 2016 4:17 p.m.

woodwender says... #2

@BoB_6082 I was thinking about that but isn't that good? I feel like that is what makes it a good card. A 4/3 for 3 is actually advantageous unless I'm misunderstanding something.

October 10, 2016 12:36 p.m.

walnutsmb says... #3

I am looking to build a similar Counter based deck splashing white for Selfless Spirit and Avacyn as protection for creatures.I would definitely suggest playing Tireless Tracker.It helps with card draw and gets counters when sacrificing clues.Also, animation module maybe a consideration. You can pay 1 to create a servo when ever a creature gets a counter.

October 10, 2016 1:44 p.m.

woodwender says... #4

@walnutsmb Thanks for the suggestion! I'll definitely consider Tireless Tracker. If you didn't know btw, you can mark cards for people to see by double bracketing them [[]]

Animation Module sounds interesting and I have considered putting it in. If I were to do so, I would replace durable handicraft, and I see that card being more useful than animation module. This doesn't mean I am shutting the card out, but as of right now I don't see a good enough reason to switch it.

October 10, 2016 4:21 p.m.

mavoricke says... #5

so there are 2 cards from kaladesh that need to be in this. one is a 2 drop 1/1 that at your upkeep you lose a life put a counter on it and a 3 drop 2/2 I believe it is that at end step you put a counter on it if another creature got one this turn

October 12, 2016 1:22 p.m.

walnutsmb says... #6

Thanks Woodwender, good luck with the deck.

October 12, 2016 1:32 p.m.

woodwender says... #7

@mavoricke One of those, Fairgrounds Trumpeter, is already in the deck and the second, Fretwork Colony is under cards considered. I'll add Fretwork Colony in the MAybeboard for better reference, though, as I keep forgetting that Aetherborn Marauder has lifelink.

October 12, 2016 9:15 p.m.

itsdip30 says... #8

if you want to make it modern, you could always add Corpsejack Menace

October 12, 2016 9:46 p.m.

woodwender says... #9

@itsdip30 Interesting thought, however, if I wanted to make this modern, then a budget deck like this would not survive modern.

October 12, 2016 9:50 p.m.

DatBandit says... #10

Hey there. I really like the loot of this deck and hope to make one that is similar. At the moment, here is the slightly edited decklist:

I'm looking for a more casual experience and love Gonti, Lord of Luxury. Do you have any suggestions for me?

October 13, 2016 3:16 a.m.

Sevenless says... #11


Check out my brew: Syndicate Counters Engine You may get some ideas for including some synergy in your deck. As it stand right now, what I'm seeing is that you just want to dump counters onto the Marauder. Problem is then one removal (i.e. Murder, or anything instant speed that does 2 damage before counters move) is devastating. I like the marauder, but prefer to just make it a 5/5 and keep most of the counters spread out. Then you can make use of the Judge as well. Good luck with the deck!

October 13, 2016 10:49 a.m.

Va1kyrie says... #12

I play this style of deck albeit very differently, one thing you could do is Syndicate Trafficker along with Fabrication Module, the only limitation on how many counters you get is limited by your mana from that, and the artifacts wouldn't be hard to get for you with all the fabricate you have. Another card you could use would be Voracious Null although to be fair I don't see what you would get rid of for it, maybe the Lawless Broker. Also if you wanted a Planeswalker Nissa, Voice of Zendikar is good with her -2.

October 13, 2016 3:10 p.m.

Va1kyrie says... #13

Also unless I'm mistaken hasn't Incremental Growth rotated out?

October 13, 2016 3:12 p.m.

mavoricke says... #14

Va1kyrie as of right now it is still standard legal

October 13, 2016 3:48 p.m.

woodwender says... #15

@Sevenless Thanks for bringing that up! I honestly did not recognize that Aetherborn Marauder could move any number of counters to it. That means that it depends on what I want to do to buff it up. This might change the deck a little bit. I'll take a look at your deck as well.

October 15, 2016 1:09 p.m.

woodwender says... #16

@Sevenless Thanks for bringing that up! I honestly did not recognize that Aetherborn Marauder could move any number of counters to it. That means that it depends on what I want to do to buff it up. This might change the deck a little bit. I'll take a look at your deck as well.

October 15, 2016 1:09 p.m.

Clockwurk says... #17

Has potential. What I recommend cutting are the Incremental Growths and the Elegant Edgecrafters. Replace those with the others of the other great cards to run. A non-budget upgraade would be Verdurous Gearhulk. Imagine this scenario: Trun one Harsh Scrutiny, tutn two Kujar Seedsculptor, turn 3 Weaponcraft Enthusiast, turn four 5/5 Aetherborn Marauder.

October 15, 2016 1:36 p.m.

walnutsmb says... #18

Budget version to Verdurous Gearhulk could be Gladehart Cavalry.

October 15, 2016 1:51 p.m.

Zero2001 says... #19

Hey! I love this deck(as a budget deck). This deck is easy to build, and powerful. I made a deck (GET THICK!(+1/+1 counters)) which is kind in of like a non-budget version of this deck. You can check it out for inspiration and leave an upvote if you enjoyed. I also would love feedback to make it better.

October 25, 2016 1:06 a.m.

Murphy77 says... #20

Winding Constrictor will really add value to this deck.

January 11, 2017 6:36 a.m.

SirChris39 says... #21

coollooking deck you have

February 3, 2017 8:52 a.m.

octopimp says... #22

Switch your Blooming Marsh out for Foul Orchard. It's much cheaper, and is great for Golgari decks

February 15, 2017 4:32 a.m.

Aeon_Spiral says... #23

Winding Constrictor staple of my black/green

February 16, 2017 12:17 p.m.

Clockwurk says... #24

octopimp The only advantage Foul Orchard has none in terms of play value. Blooming Marsh is better in every way, Foul Orchard is an okay budget replacement, and is much cheaper, but if you already have Blooming Marshes, no reason to switch

February 16, 2017 8:48 p.m.

LCJ38 says... #25

Ummm did you make this deck before Aether Revolt? Winding Constrictor? Best card for B/G +1 +1 counters. Rishkar, Peema Renegade? Walking Ballista? Verdurous Gearhulk? Nissa, Voice of Zendikar? Is this deck budget?

February 28, 2017 11:59 a.m.

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Date added 1 year
Last updated 1 year

This deck is Standard legal.

Cards 60
Avg. CMC 2.61
Top rank #28 on 2016-10-17
Views 3269