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Sultai Emerge (KLD)

Standard* BUG (Sultai) Casual

Cragon18


Maybeboard

Sorcery (1)

Artifact (1)

Planeswalker (1)


Here is my Emerge build updated for Kaladesh. I have removed all of the Origins and Dragons cards to keep it rotation proof. The idea is to ramp, fill my yard and cast Emerge creatures and Emrakul. With the loss of Languish I am looking for a sweeper, but I have yet to see one spoiled that fits the bill.

New Kaladesh cards include:Noxious Gearhulk for creature removal and a big body. The lifegain is also nice.

Metalspinner's Puzzleknot for some card draw to help find Emrakul, the Promised End or an Emerge creature. Though I am considering removing it now that I have Artifact creatures and don't need additional Artifacts for my graveyard.

Filigree Familiar for value when sacrificed for Emerge. It also puts 2 cards types in my graveyard for Delirium.

I have also added the new Kaladesh dual lands.

Any feedback is welcome and thanks for stopping by!

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Revision 10 See all

(7 years ago)

+1 Elder Deep-Fiend main
-1 Noxious Gearhulk main
Date added 7 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

13 - 0 Rares

12 - 0 Uncommons

21 - 0 Commons

Cards 60
Avg. CMC 3.36
Tokens Eldrazi Horror 3/2 C, Emblem Jace, Unraveler of Secrets
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