We Be Token
Legacy
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Competitiveness update! —Aug. 15, 2016
After the comments from AmericanTop_gamer I have looked into making this more competitive for the current Legacy meta.
To combat Dredge decks or any deck with graveyard play, I have added three Ground Seal to the sideboard. While some may say Rest in Peace would be better, and in some situations it would, it would also negatively impact my Fecundity. Dread Return will be unable to target and when I start killing off my own creatures and bringing more into play Bridge from Below will get exiled as well. Not only that but I get an extra card out of the deal!
Moving on to Show and Tell/Sneak and Show/Omnishow. It took me a bit of time to sort out what, at least I think, is the best way to combat this sort of deck. Obviously Aura Shards and Krosan Grip can destroy Omniscience and Sneak Attack if my opponent has priority and immediately casts or put Emrakul, the Aeons Torn or Griselbrand into play I will not have the opportunity to keep either from entering the battlefield nor will I be able to directly stop Show and Tell but why would I want to? Show and Tell can actually help me. This is where Court Street Denizen comes into play. Since I am able to recycle my creatures and almost all of my tokens are white at that I am able to tap any threats so that they can not attack. Doomed Traveler, which was the original, instead of Blisterpod could potentially make this even stronger though it could also throw off the mana base and color balance. My opponent would still be able to draw cards with Griselbrand but would be unable to attack to regain the life. Also no attack no annihilator.
Miracles and Countertop decks are decks I most admire. The synergy and control of them gives me the warm and fuzzy feels. But how to combat this sort of deck. One of the main combos in this deck is Counterbalance and Sensei's Divining Top. Destroying the more important Sensei's Divining Top with Krosan Grip and follow up with destroying Counterbalance with either another Krosan Grip or Aura Shards will take care of that issue. Aside from that the key to beating this deck is card advantage and keeping the pressure on. Miracles deck is perfectly content to let the game drag on. So is this deck however. I know I am not going to have to worry about immediate/small threats of damage so attacking and getting small damage in early on is a plus. Cards such as Raise the Alarm will give me a 2 for one card advantage. While multiple creature advantage isn't usually much of an advantage against Miracles due to Terminus this can still be an advantage. If you sacrifice your soldier tokens prior to Terminus resolving you could potentially gain extra mana (Ashnod's Altar) and/or extra cards (Fecundity). Wash your mana with Skyshroud Elf before it is put on the bottom of your library and put the mana back into either newly drawn cards or more tokens via Sacred Mesa. Of course Druid's Deliverance can handle Monastery Mentor maybe only one turn at a time but Court Street Denizen can help with that as well.
Please tell me what type of cards/situations I need to guard against and also what type of removal you suggest. I am sure that I have by no means run across every possible situation out there.
July 25, 2016 4:21 p.m.
AmericanTop_gamer says... #3
well your playing legacy so the big showstoppers of your format are Dredge, Show and Tell, and Miracles. Dredge is extremely weak to condemn because it puts there big dumb creature on the bottom of their library which pretty much makes the card unreachable, especially in this match-up milling them is the worst idea possible since they are already doing that to themselves. Show and tell is a little more tricky because the have a play set of Emrakul, the aeons torn and GriselBrand in it, for this match-up milling is good removal like path to exile should be pretty great since them getting an extra land essentially does nothing you need a way to deal with Emrakul before she attacks. Hopefully you can create enough redundancy with your tokens that the annihilator trigger doesnt just clear your whole side of the table. Lastly, Miracles... some lists run monastery mentor, kill this the second they play it, preferably with path or swords to plowshares. the best card in their deck is sensei's divining top, it will win them the game 90% of the time so artifact / enchantment removal is key for this match-up ame with sneak and show because you need to to destroy sneak attack and omnipotence. Hope this helped.
P.S. counterspells and hand attack spells also work great i.e. mana leak or thoughtseize/inquisition of kozilek
July 25, 2016 8:25 p.m.
Thank you for your response/help. One question before I get to work on this. Should I be less worried about negating Torpor Orb which could completely shut this deck down vs focusing on these other things?
July 25, 2016 8:57 p.m.
AmericanTop_gamer says... #6
what does fecundity do in this deck?? tokens don't go to the graveyard, they just cease to exist when they leave play
August 2, 2016 1 a.m.
They will trigger Fecundity allowing me to draw the whole deck if I wish once the main combo is out. Three card combo (Ashnod's Altar + Sacred Mesa + Skyshroud Elf ) with multiple things to do with the combo. Aura Shards, Fecundity, Impact Tremors, Altar of the Brood and Soul Warden. This deck hangs on by the skin of its teeth sometimes but it usually comes through. Thank you again for the advice.
AmericanTop_gamer says... #1
There should be at least a little bit of removal and/or disruption in the deck to make it more competitive. also needing four different cards to go Infinite is pretty inconsistent without some kind of tutor effect. I would suggest splashing black or blue instead of splashing red
July 22, 2016 1:33 p.m.