Sideboard


Maybeboard

Enchantment (3)

Artifact (1)


This is my homebrewed deck.

The main strategy is to get 5 different basic land types with cards such as Sakura-Tribe Elder, Harrow and, eventually, Exploding Borders.

After that I can realize its potential - control opponents' creatures with Collective Restraint (I am often able to cast that in turn 4), counter spells with Evasive Action and deal damage either with creatures Draco, Spiritmonger, Quirion Dryad (which, if cast early in the game, is able to grow very quickly), or with spells - Tribal Flames. Recently, I've added Intet, the Dreamer to the deck instead of Magnigoth Treefolk, since it's flying and able to actually kill a creature, not only block it.

Finally, Worldly Counsel and Allied Strategies help me with getting through piles of lands and picking the card most suited to the in-game situation.

Any comments/advice would be much appreciated.

Suggestions

Updates Add

After some playtesting I have to say that the deck works really nice.

I am currently wondering about 4x Birds of Paradisefoil instead of 2x Harrow, Spiritmonger and Intet, the Dreamer. This will give me the possibility of playing something on turn one and will also speed up the deck a little. I'm also considering 2x Prismatic Omen for 2x Sakura-Tribe Elder.

Comments View Archive

97% Casual

Competitive