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The goal of this deck is to get out creatures fast and make them bigger almost as fast. If a creature dies, I keep the pressure by scavenging cards back on to the creatures on the field.

Win 1: I can get out a few Arbor Elves and Experiment Ones for a quick defense and mana ramp. Then, I follow with bigger creatures and keeping pressure on the opponent. Eventually, I will have Varolz or Corpsejack on the field controlling counters and the grave. This plays a role, especially when Primordial Hydra is on the field.

Win 2: I could also play Vraska and ramp her up quickly. Use her -7 Assassins and overwhelm and/or make bigger to get through.

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