Split Up

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Split Up

Sorcery

Choose one —

  • Destroy all tapped creatures.
  • Destroy all untapped creatures.

dr.kronski on

4 days ago

theNeroTurtle, I agree with clayperce. It seems to me that the changes you’ve been making already show the direction you’re heading in. What needs to keep being done is continuing to filter the Angels and solidify the manabase. The focus should be, above all, on that and on card draw.

Some other options to keep in mind going forward, considering what I mentioned and also the possibility of exploring different approaches (+1/+1 counters, tokens, and so on): Herald's Hornfoil, Vanquisher's Banner, Conjurer's Mantle, Patchwork Banner, Stoneforge Masterwork, Warrior's Resolve, Cathars' Crusade, Court of Grace, Teleportation Circle (with Inspiring Overseer or Karmic Guide), Together Forever, Cut a Deal, Split Up (just because it’s better than Guan Yu's 1,000-Li March), Sword of the Animist, Door of Destinies

Crow_Umbra on Lightning, Pillowfort Commando

1 month ago

No prob, always happy to lend some suggestions. I've been playing Isshin since he debuted, but mostly as a tokens Go-Wide build with some Group slug and Goad mixed in. Nelly Borca was my first fully dedicated Goad deck. Squall, Gunblade Duelist is the closest that I'll get to a Mardu Goad commander that isn't Isshin, for now.

  • Land counts are def one of those personal preference details that I don't lean on super heavily for suggestions unless someone is on thr lower side with a high curve. Def an "art meets science" aspect of deck building lol. For Isshin specifically, I've cut down on 2 cmc rocks to swap for newer 2 cmc creatures. In non-Green decks I usually rely on the color relevant "Talisman of __" cycle, Arcane Sig, maybe Fellwar Stone. For land edits I try to cut back on tapped lands without a condition that allows them to enter untapped.

  • Yeah, I had fun with Etali in Isshin for a bit, but it ate removal more often than not without Lightning Greaves or something similar. I think you could swap Patron of the Kitsune for the Righteous Cause in your Maybe Board. It's slightly cheaper, but also more removal resistant.

  • On the note of Goad enablers, something I've picked up on from playing Nelly, and against various Goad decks in my main playgroup, is that combat incentives can "encourage" folks to fight rather than force them. Donating creature tokens via the Hunted cycle & Combat Calligrapher can be risky. Gix, Yawgmoth Praetor and Frontier Warmonger are more examples of combat incentives in the vein of Karazikar & Breena that everyone can benefit from. The Firemane Commando in your Maybe Board is also solid. Carrots vs sticks. Give people carrots, then beat them over the head with them.

  • On that note, the Hissing Miasma effects are def a "Your mileage may vary". Folks i regularly play with will tank the damage to kill whoever. The Ghostly Prison effects seem to be a bigger deterrent.

  • Promise of Loyalty and Split Up can be interesting semi-symmetrical removal options that also allow for political wheeling & dealing.

Happy to provide feedback & chat. Isshin is easily my favorite commander, and Goad is something I enjoy playing with and against. If you're ever interested, The Rani is also a solid Goad commander. One of my friends runs her, & she's a lot of fun.

NV_1980 on A Kithkin disappointment

3 months ago

I love this! Definitely a deserved +1! It could use a bit more ramp though. Granted, most of the deck's spells are really quite cheap, but to keep pace with most commander decks these days, requires you to cast two spells per turn (or use a similar number of activated abilities requiring mana) on average. Especially once you hit the mid-game. So, I'd recommend adding stuff like Farseek, Nature's Lore and/or Three Visits. To protect your force, Heroic Intervention could be really nice in here. Lastly, I think Split Up would really fit your strategy.

EvaPilot1 on Rats!

11 months ago

I swapped Lord Skitter's Blessing for Revenge of the Rats afterall. Thematically its just a fun card and is good if your opponent has been using a lot of field wipes like Split Up or Day of Judgment which this deck otherwise struggles against. The nice thing about Revenge of the Rats is that the Rats it gives you can actually block. (Bad in that they come out tapped and cant block right away though)

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