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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Primal Cocoon
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
CNG_Stream on
wolfs test
3 weeks ago
Hard to reccomend things to a deck with 100+ cards in it. I would suggest trying to figure out the goal and cards you want to focuse on using. As TheoryCrafter said would be nice to know if you are just building with cards lying around, goal of making this a commnader deck or is this suppose to be a regular modern deck.
Some cards I can reccomend trimming at least would be Predator's Rapport, Punish the Enemy, Shed Weakness, Stony Strength, The Chase is On, Primal Cocoon, Urban Burgeoning, and Carapace Forger. None of these cards are very good or synergize with wolf deck strats.
Dont want to be rude... but I would say alot of this is likely just in need of being scrapped and remade from the ground up. Can provide wolf options to consider if you are looking for good cards to consider, but need to know the goal of the deck. Goal options would be fast aggressive wolves, Midrange wolves where you play somewhat aggressively but are developing value to not run out of card plays, and format of modern, pioneer, casual 60 card or commander would help with card and build suggestions.
ShredderPM86 on
Yas-all-ova but the Crying - Yasova EDH
3 years ago
I would recommend adding Primal Cocoon and maybe a Ring of Kalonia for a constant upkeep increase, as well ass Might of the Masses to pump her up decently in a turn to steal something with some heft to it. Blanchwood Armor as a maybe, seeing that you only have 9 instances of forests in your land base. Beast Within, Rapid Hybridization, and Pongify are good cheap to cast removals.
Paloma on
Cock a Doodle Doo
7 years ago
Scute Mob one of my favourite cards, and does make a lot of sense, but I'm worried I won't get enough lands out all that often... I usually start cycling my lands after I have three or four out. I'll try putting in a couple and see how often it works out for me! It is very on-message.
I wonder if Primal Cocoon might be a good fit as well...
Feyamius on
7 years ago
Oookay ... cracks fingers
In a +1/+1 counter deck, you really want creatures with persist. They almost never die for good in this environment. Creatures with undying are normally less ideal, but with Zameck Guildmage, you can immediately use that spare +1/+1 counter on the returned creature to draw a card. You could play those instead of bad draw spells like Counsel of the Soratami or Divination. Amass the Components is ... meh.
And I can't take a +1/+1 counter deck without Ivy Lane Denizen and Viridian Joiner (which I like to call "pauper Gyre Sage") seriously. Like, at all. So put them in. ;)
Good cards for that deck (I'd say better than sth like Awaken the Bear or Larger than Life) would also be Ferocity and Predatory Hunger, maybe Primal Cocoon too.
Let's come to the landbase: Unknown Shores are bad and you don't need bad fixing in a two-color deck (and even if you needed the fixing, I'd run Rupture Spire and Transguild Promenade first before considering sth like the Shores). Do you know Opal Palace and Path of Ancestry ? I'd recommend playing 36 lands total as well.
I hope this was of some help to you.
Always keep it Simic!
SkullOfPoison on
Uril Aura EDH
7 years ago
Some good cards for this would be Unquestioned Authority, Battle Mastery, Open the Armory, Daybreak Coronet, Sterling Grove, Hero of Iroas, Nomad Mythmaker, Druid of the Anima, Naya Charm, and Temur Battle Rage.
Armored Ascension, Lifelink, and Angel's Mercy are some cards you could take out.
You could also take out some Umbra cards because you have Umbra Mystic.
Replace Primal Cocoon with Forced Adaptation if you want.
SirSchmoopy111 on
8 years ago
Melancholy is meh, i'd rather spend w to kill, rather than the 3 to tap and boost goyf. Primal Cocoon is interesting, but unless I play it on a creature the turn I play the creature, it slows me down
dotytron on
8 years ago
Melancholy or Primal Cocoon could be an option to boost goyf a bit and have some more control



