Mana Echoes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may gain for each creature you control that shares a creature type with it.

Barito on Fungus Among Us - Morophon, the Boundless (EDH)

2 weeks ago

Hi capwner thanks for the suggestions! I really like Mana Echoes specifically and think I’ll try to slot it in somewhere. Ulasht, the Hate Seed is a good recommendation but I’m weird about having creatures that don’t fit the tribal theme in my decks (by not being a fungus in this case) even though would be really good for it.

capwner on Fungus Among Us - Morophon, the Boundless (EDH)

2 weeks ago

Coolest use of Morophon I've seen in a while, a 5c fungus deck to utilize all the weird niche payoffs is awesome. I could see Ulasht, the Hate Seed working in here somehow, he(it?) fuels a lot of combos especially with stuff like Utopia Mycon, Ashnod's Altar, or Mana Echoes which I think would all be good in here on their own. Though I understand Mana Echoes has become pretty expensive. +1!

Aefinn on Bello Bello, Trash Panda

3 weeks ago

Mana Echoes looks like an excellent card for Bello deck for sure. Expensive, but a great one. Definitely keep that in mind :)

JAPuckett85 on Bello Bello, Trash Panda

3 weeks ago

Aefinn i do tend more toward the competetive side. I have quite frequently gone pseudo infinite on turn 4 or 5 with Mana Echoes for example- last night i had basicslly infinite colorless with Sunbird's Invocation & Mana Echoes out & drawing 3 cards per Enchantment/Artifact etbs with dozens of colored mana.. literally cycled thru my entire deck top to bottom & got out every single artifact & enchantment

capwner on "Darth Marth" (Retired)

1 month ago

Mana Echoes trigs off the elementals Marath makes. You don’t need any additional support for it ;)

Andramalech on "Darth Marth" (Retired)

1 month ago

capwner thanks for stopping by! This is admittedly a more casual deck than what you recommended to add, since it's already comfortably bracket 4. I'm gonna try to analyze a few of the suggestions to better explain how I've built the deck, but don't worry because I'll do a description update soon enough:

  1. Mana Echoes isn't terribly effective for my iteration of Marath due to the fact I'm not intentionally sharing a creature type amongst the majority of my cast- if I was to employ such a concept, I would be using roughly 26-32 of the same creature typing within the deck, and this deck just.. isn't that.

  2. Skullclamp would be helpful if I needed more reliable draw, and had token bodies to spare. Unfortunately, in my iteration I don't see why_where I could use the clamp without changing a big portion of the deck in front of me. I'm (also) not focused on tokens, really at all.

  3. Kamahl, Fist of Krosa doesn't really interest me as a combo piece despite how cool Goblin Sharpshooter does the thing, but I personally avoid Mass Land Destruction because as I have stated above, this deck was meant to be a bit more laid back and less oppressive.

All in all I appreciate the commentary and the input because I didn't know about some of these combos I had access to. Thank you again for chiming in and for your time. Cheers!

capwner on "Darth Marth" (Retired)

1 month ago

Oh yeah I totally forgot they made Naya Ulasht, the Hate Seed! Seems like a bunch of Ulasht staples like Mana Echoes might go pretty nuts in this. Skullclamp and Basilisk Collar also seem obligatory. If you have mana sac outlets like Ashnod's Altar/Phyrexian Altar plus your Ivy Lane/Blade of the Bloodchief this is a simple way of infing out, Ashnod's Altar seems especially good here since you net mana and Marath can already target players, if you have a counter doubler or mana filter it's an instant kill. One thing Ulasht has on Marath though is the ability to employ the all powerful Utopia Mycon :) Also Kamahl, Fist of Krosa animate all their lands and snipe them with Marath/Goblin Sharpshooter is pretty funny

capwner on U, Ulasht, Ulashte me (PreDH)

1 month ago

Never heard of PreDH, that's pretty awesome! I used to play Ulasht, he's/it's super cool and I am a fan of the janky fungus cards used to combo with it. A few recs that worked well for me in that deck:

Mana Echoes - just goes wild with mana

Ivy Lane Denizen - replaces counters on your ulasht and can go infinite

Goblin Sharpshooter - another good thing to equip with Basilisk Collar, also synergizes well as you are saccing your saprolings

Earthcraft makes a ton of mana and you even have Squirrel Nest already, or are you avoiding inf combos on purpose? EDIT oh earthcraft is crazy expensive now I don't remember it being quite so much XD

Wort, the Raidmother always felt great for the big boost to Ulasht count and ability to conspire say a GSZ to pull out multiple combo pieces

and I remember cards like Heroic Intervention being pretty important because the deck was so creature reliant and I even used Wrap in Vigor and Fresh Meat because green prot spells suck

Our decks look pretty different, I think yours is more midrangey and chill/casual with more cool on-flavor cards and less combo, which is totally valid! However if you are looking for a boost you could possibly consider a few of these. +1 for the cool oldschool format and commander

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