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I love the idea of Lantern Control but I swore to myself that I'd never pay more than $5 for a single card when I started playing Magic. This is a work in progress to resolve that.

This deck features the standard lantern control suite of artifacts - Lantern of Insight,Codex Shredder,Pyxis of Pandemonium,Ghoulcaller's Bell

It includes some creatures that can help chump block or trade off in early game as well as tutor for your artifacts - Glint-Nest Crane, Trinket Mage

Some sorceries that reveal hands are always nice for Lantern Control - Duress, Harsh Scrutiny

Some basic counters are included to keep you alive before you get your control engine going - Negate, Essence Scatter

To replace Ensnaring Bridge which is decidedly not budget, a suite of walls and attack-preventers is included - Fog Bank, Wall of Frost, Edifice of Authority, plus touch of ultra-budget removal with Murderous Compulsion. These help stop the creatures that get by before your lantern lock is in place.

How do you actually win? Either you're in for a long, grindy milling out, keeping your library larger than your opponent's using Codex Shredders or Traumatize.

If you are playing against a deck that you can control creatures out, you can even win with a slow grinding with the few creatures you have.

Advice appreciated, but keeping in mind the ultra-budget nature of this deck! Has not been playtested much. Looks weak against aggro.

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Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

5 - 0 Rares

26 - 0 Uncommons

15 - 0 Commons

Cards 60
Avg. CMC 1.83
Folders meuhle, Modern decks, maybe
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