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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Captain Sisay
Legendary Creature — Human Soldier
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
DreadKhan on
Buggs Bunny and Friends
1 week ago
Tons of great ideas in here! In thanks I have a few of mine to share, I feel you might need more Basics to run Canopy Vista type lands, I'd run something like Rootbound Crag over Cinder Glade in here in a second. Another mana-base issue I noticed in testing was the possibility of not hitting the 3rd colour, you almost always have Green, but sometimes lack Red or White. The final issue I stubbed my toes on multiple times was drawing too many ETB tapped lands, leading to sluggish games. You could look into stuff like City of Brass, Gemstone Mine, and Mana Confluence to make any of your colours and enter untapped, and there's also more off-colour fetchlands that can find Shock lands. I mostly point this stuff out because the meat of the deck seems quite good, and it feels held back a bit by it's mana (in my tests, ymmv).
In my Selesnya tokens/counters list I found Captain Sisay surprisingly useful, tbh in that list the best thing she found was usually Farmer Cotton (and I didn't have as good token payoffs as you), but your list has various other good tutor choices. That said some groups balk at repeatable tutors, so I can see this one not being personally relevant.
This is in part a 'fun' card, but with your token shenanigans have you ever considered Sylvan Offering? I like the idea of giving a player who's not competing some free tokens and you get x3 of them.
capwner on Account age mana costs displaying …
1 month ago
I tried to make mine the mana cost for Autochthon Wurm and no matter what I do the white always comes in front of the green. This thoroughly bothers my autism. I know white before green matches the WUBRG order and the original multicolor cards in Legends were also (Gabriel Angelfire), but for some reason Selesnya cards were changed to have formatting, at least by the time of Invasion because Captain Sisay has . I think it would be sweet if the account mana system could be tweaked somehow to give more control or more detailed autoformatting so the mana costs display in the correct order for any given color combo. Just a thought, thanks T/O team!
capwner on
Yosei Stasis
7 months ago
SufferFromEDHD My first (*EDH) deck was Captain Sisay! If you want to look at my terrible first(ish?) build from 2011 it's up here Sisay Actual, and the current version is the one on my profile. Glad you enjoyed the suggestions, everything else I could think of was already in here (well also Second Sunrise and Faith's Reward but I'm betting you've considered these!). Maybe Diamond Valley as yet another land sac outlet if you are still wanting for outlets? Doesn't seem extremely necessary since you have saga/map as well
DreadKhan on What commander for a Hare …
10 months ago
How pushed do you want your deck to be? If you don't mind leaning into the Commander a bit you could easily use Captain Sisay, the ceiling is tutoring up Thrumming Stone I guess, but finding other Legendary stuff is also very useful, offering you a tool box to solve problems or a win con once you've gotten set up.
I also think Jetmir would be pretty bonkers, and Red gives you stuff like Impact Tremors
and Purphoros, God of the Forge, these are great back up win cons if you can't win via attacking for some reason.
SaberTech on Why Does High Fae Trickster …
10 months ago
You see Vedalken Orrery promoted a fair bit on The Command Zone but I've yet to have it survive the first few rounds of cuts in a new commander deck. I think that if you build a deck with a solid game plan then you usually end up wanting a more synergistic card or a piece of interaction that is already instant speed. I do have Yeva in a lower power commander deck because of elf synergies and Vivien, Champion of the Wilds in a deck that also runs Captain Sisay and Seedborn Muse though.
I guess that if I was to make an argument for those sorts of cards in casual commander it would be that since it is a multiplayer format you have the added factor of having to manage aggro from other players. It's something that you don't have to worry about in 1v1 where you just try to make the most optimal plays. In casual commander you have to deal with people with varying levels of threat assessment who may be triggered by particular cards. That means sometimes intentionally holding back cards and letting potential mana usage go to waste if it helps keep multiple people from suddenly ganging up on you until an opportune moment pops up. So being able to cast all your spells at instant speed lets you manage aggro a little better while also giving you more options to efficiently use mana over several turns (assuming that a casual game averages around 8-10 turns).
DreadKhan on
CANCER in its purest form
10 months ago
I mean you could maybe do the idea using Sisay, Weatherlight Captain? Or I dunno, use Hare Apparent and Captain Sisay? Too many rabbits is pretty unpleasant too!
hyalopterouslemur on Share your hidden gems
1 year ago
I guess it's just that I tried putting the band lands in Captain Sisay
and it never worked out for me.
Speaking of lands, Primal Order is a hilariously colorpie-breaking hoser you can put in a monogreen deck. (I wouldn't dare put it in any deck I play a lot of duals.) The cool thing about it is, a lot of players pimp out their mana base with nonbasics just because they can, putting in OG duals (if they can afford them), shocks, painlands, fetchlands, filter lands, and maybe even checklands (even though this mana base looks like checklands would almost always enter tapped). Then they get hit with 10+ every turn. And to think it's from Homelands.
UltimateRoxas40 on
The Harvesttide Festival [Human Primer]
1 year ago
capwner Thanks for taking a look! I've thought about running Captain Sisay, but I'm already running several tutors and Yisan, the Wanderer Bard, and while I do have some combo lines/synergies, I don't want the deck to be too formulaic.
I'm probably going to add in Teferi's Protection at some point, but I'm not sure what to take out. Any suggestions? So far Sigarda, Heron's Grace and weirdly enough Azusa, Lost but Seeking are potential cut options, as neither one has been impactful enough during my recent games.
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