Wake the Past

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wake the Past

Sorcery

Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.

Neotrup on Simultaneous Entering the Battlefield triggers

11 months ago

Panharmonicon will be on the battlefield when both Mycosynth Wellspring and Prized Statue trigger, so they will trigger an additional time. Sculpting Steel doesn't have a triggered ability, and if you're choosing to use it's replacement effect to have it copy another artifact, you will have to choose an artifact already on the battlefield, not one of the ones being brought back with Wake the Past. If it enters as a copy of something that has an enters the battlefield trigger (and is still an artifact or creature), that ability will trigger an additional time.

TehGrief on Simultaneous Entering the Battlefield triggers

11 months ago

A player casts Wake the Past, returning Panharmonicon, Sculpting Steel, Mycosynth Wellspring, and Prized Statue to the battlefield.

Will the Panharmonicon cause additional triggers?

If the Sculpting Steel entered as a copy of Panharmonicon, would it see the other artifacts entering simultaneously?

Jimmithee on Boros don't have artifact recursion?

1 year ago

Gerrard, Weatherlight Hero, Goblin Welder, Daretti, Scrap Savant, Wake the Past, Myr Retriever, and Goblin Engineer to name a few. But yeah, it seems like something that can be personally researched...

king-saproling on Zabaz, Zabam!

3 years ago

Cauldron of Souls is a neat way to recur Modular creatures. You might like these too: Treasure Nabber (he takes opps' mana rocks, then you can use them and smash them with Zabaz), Teshar, Ancestor's Apostle, Wake the Past, Grateful Apparition, Faith's Reward, Second Sunrise, Tome of Legends, Shifting Shadow

GregariousG on Bulk Rares and Draft Mythics | *Primer*

3 years ago

To betomindslav,

Thanks for keeping up with my deck, It has become my pet project. I think Wake the Past is strong in this shell and can be a game-ending play. However, I would change some of the creatures that don't work with Wake the Past. Wake the Past can't reanimate Goldspan Dragon or any of the splicer. I could change some of these types of cards to other artifact creatures with ETB effects like Myr Battlesphere. Let me know how your brew goes and I'll look at it if you post it on Tappedout. Modern Tron was my favorite competitive, hands down. I'm debating on making different variations of this shell with different combinations of color. Thanks!

betomindslav on Bulk Rares and Draft Mythics | *Primer*

3 years ago

Been monitoring your deck for a while now. Pretty awesome stuff. Congrats on the idea! Could you see any use for Wake the Past? Seems to mesh well with Alibou, Ancient Witness. I suppose Finale of Devastation already fills a similar role. Definitely inspired! I'm going to try out a similar deck (talent borrows, genius steals) at my LGS soon. I used to play Affinity in Modern and am glad to have found some use for at least one of my old Opals (and Overseers). Cheers!

DoIStillLoveIt on Firesauce & Sunforger

4 years ago

So there are several Strixhaven cards that I'm eager to try in here. Rousing Refrain - Gotta love recurring big mana turns Wake the Past - The deck is largely artifact ramp and card advantage based, and I already run Scrap Mastery to great effect for that. For two mana more, we don't help anyone else or harm ourselves. Crackle with Power - Weak at MV 5, Medium at MV 8, but strong at MV 11 and bonkers at MV 14. This deck can definitely get to that amount of mana with Neheb or Mana Geyser, so it's probably worth a test Draconic Intervention - Cheap boardwipe that can hit for a lot, but very graveyard dependent. I'm iffy. Lorehold Command - Iffy on this one too. If it cost 4 and could be sunforged, I'd be hyped. As it currently stands I think it's only medium Radiant Scrollwielder - Backup commander is pretty sweet, and the flashback ability is very solid. If this dude were legendary, it'd be our new commander asap. Reconstruct History - It can regrow a lot in the late game, worth considering. Thrilling Discovery - Now this ain't bad, big rummaging and if Firesong is in play we get a bolt out of the deal. Angel of the Ruins - Just a really strong utility creature. Archaeomancer's Map - Funny how a rare Cultivate is so good in R/W but here we are. This card is good, and I am definitely interested in it over many of our 3 MV rocks.