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Maybeboard

Sorcery (4)


This is manaless dredge with a heavy emphasis on the 3 Ds (Draw, Discard, Dredge.)

This deck is a spin on manaless dredge decks I've been researching for the last few days. I'm looking to begin playtesting here soon to really see what this bad boy is capable of.

As with most Dredge decks your goal is to get cards from your library into your graveyard. You're going to need cards in each of the following groups: Dredgers, Drawers, Discarders, Beaters, and Dread Return targets. Hopefully you win the roll before the game starts so you can elect to be on the draw and put a dredger into your graveyard and begin your opponents untimely demise.

For my dredgers (and everybody elses') you're going to have to include 4 of for these creatures. It's not debateable.
Golgari Grave-Troll
Stinkweed Imp
Golgari Thug
Shambling Shell
These are the heart of every dredge deck. Each instance of dredge in your graveyard allows you to replace each instance you would draw. One dredger means one draw is replaced. Ideally you'd like to get a Golgari Grave-Troll in on your first discard phase so you can dredge six next turn! Without these guys you won't be able to dump your library and give yourself targets for Dread Return.

For my deck I'm including one draw outlet which is supposed to help race Deathrite Shaman before he can exile all your early dredgers, and another which is going to win you the game. The drawer usd to race Deathrite Shaman:
Street Wraith
Paying 2 life and discarding is nominal considering what it does for your deck.
The next draw outlet is Griselbrand. His draws can be used to instead dredge, essentially dumping your deck into your grave yard. And if he's Dread Returned after Flayer of the Hatebound is you get 7 life!

My discarding outlet isn't too terribly exciting but is a necessary part of this deck.
Phantasmagorian
This is a card you're likely to see in most if not all dredge variations just because of its potent discard potential. Being able to discard three during your oppenets endstep will set you up quite nicely.

On to the beaters section of the deck! This is how you're either A) going to do your damage until you can combo out or B) keep yourself alive until you can combo out. Beaters are as follows:
Dryad Arbor
Ichorid
Narcomoeba
Nether Shadow
These guys are temporary warm bodies crucial to help establish your graveyard and give yourself great targets for Dread Return + Bridge from Below combos.

Last but not least are my Dread Return targets. The part of this deck that makes it so nasty and so much fun. Here is your line up!
Griselbrand
Chancellor of the Annex
Flayer of the Hatebound
Golgari Grave-Troll
I would consider this a well rounded group before you can decide what you'd like to sideboard into your deck. Griselbrand allows for insane card draw and is quite a large creature which would allow him to have some nice damage output. Flayer of the Hatebound will get around Moat (if anyone happens to be playing it) and allows for you to sacrifice your Bridge from Below creatures and itself if you decide to Dread Return again, adding some extra damage and potentially allowing you to win. Chancellor of the Annex is a great flyer that shuts down storm decks, which happen to be one of dredge's toughest match ups. It also doesn't hurt to have it in your opening hand. Golgari Grave-Troll is a game ender for a Dread Return target. Each of Griselbrand's draws can instead be used as dredges which pumps more cards into you yard and ideally more creatures into your yard in which you can Dread Return Golgari Grave-Troll triggering your already returned Flayer of the Hatebound for an enourmous creature that would nuke them to kingdom come.

Instants and Sorceries (other than Dread Return):
Contagion
Sickening Shoal
Cabal Therapy
My selection of these cards are essentially free spells used to do one of two things:
1-Spot removal to keep me alive
2-Remove my opponents win condition from their hand or battlefield
These cards will allow me ultimately stall the game long enough (if needed) so I can bring out my win conditions from the graveyard and back onto the battlefield.

Sideboard Explanation:
Chancellor of the Annex and Flayer of the Hatebound give me more flexability against other match ups such as storm or moat. Iona, Shield of Emeria has the potential to completely shut down a deck like goblins, burn, and fish. Leyline of Sanctity is almost essential for any deck heavy in graveyard hate. Mindbreak Trap gives me peace of mind for storm decks. Sickening Shoal is just extra removal if needed, especially against decks like Maverick, Fish, any delver variant, zoo, deathblade and stoneblade, or any other creature central deck.

The Maybe Board!

I'd really like to try a Balustrade Spy+Laboratory Maniac combo just for the laughs. I'd obviously have to take out Dryad Arbor and swap in Gitaxian Probe for the free draw.

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Date added 10 years
Last updated 10 years
Legality

This deck is Legacy legal.

Rarity (main - side)

2 - 2 Mythic Rares

15 - 9 Rares

28 - 0 Uncommons

15 - 4 Commons

Cards 60
Avg. CMC 3.75
Tokens Zombie 2/2 B
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