I wanted to make an enchantment deck based around Sphere of Safety and Bruna, Light of Alabaster. It turned into a bit of a lock down deck. Then it morphed into this.
Still need sideboard help. Thinking about some board wipes.
+1's and comments appreciated!
Took this deck to FNM this Friday, I did not do well.
Match 1: I was up against a jank Bant control deck.
Game1: The first game took a very long time, we were both throwing down detention spheres and o-rings and I was throwing down martial laws and even got the curse of exhaustion down, and I got him down to about 3 life and was sitting pretty at 17 life. Then he got rid of the Curse and played Sphinx's Revelation for a lot and throw down too many things. He took game 1.
Game 2: I got out a Fencing Ace with a spectral flight and an Ethereal Armor and swung in for ten. He got rid of it. I dropped a Geist, and threw a couple enchantments on him and eventually swung in for the game.
Game 3: I got mana screwed and he took the game easily.
Match 2: I got a buy.
Match 3: I was up against G/W Martial Law deck.
He won 2-0 because I had mana issues both games.
Match 4: I went up against a U/R Mid-Range.
Game 1: I won with a Fencing Ace and a Geist, he also had some mana issues.
Game 3: Another close round, I couldn't draw creatures all I could get were martial laws, and other enchantments, land and a creature every so often. He eventually got enough board presence to sweep throw all my enchatments for the game and the match.
The Dungeon Geist were, more often then not, just a dead card in my hand, and Fiend Hunters were just so much better.
As for the Righteous Authoritys, I just really wanted them to be good, but they weren't helpful at all. There are far better cards to put in place of them.
I would take out bruna, replace some enchantments with pacisms or bonds of faith.
Bruna is good after a board wipe, that way I can bring back any enchantments that I lost. However, I don't think she needs to be a 2 of, so I dropped one and added in a 4th Spectral Flight.
According to me, that Guildmage won't do much for you because your creatures will get too big to be blocked or will already have flying. The detain for 5 is not a good reason to keep him. I'd cut them and put two more Azorius Charm. Card advantage is your friend is this kind of deck.
|Date added||1 year|
|Last updated||1 year|
|Legal formats||Standard, Extended, Legacy, Vintage, Commander / EDH, Modern|
|Folders||blue/white, Other People's Decks, interesting decks, Decks to Watch, Try it, Favorites, RtR, decks to try, Ideas, Stuff for standard RtR, Inspiration, standard shit, azorius aggro, BlueAndWhite|
|Top rank||#3 on 2012-10-17|