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Move to combat, move to combat, move to combat

Standard* Aggro Control UR (Izzet)

Legendary_penguin_of_death


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Instant (3)


This deck is still in the process of being perfected but it's kinda an aggro control deck. The ideal play would go something like this. If you don't have the combo in hand you can just control your way to victory.

1: Opt to help consistency.

2: Heart of Kiran

3: Combat Celebrant, crew heart of kiran and swing.

4: Saheeli Rai, -2 to copy combat celebrant. Then crew heart of kiran with saheeli rai. Swing in with everything exerting one of your combat celebrants then move to second combat phase exert your second combat celebrant and swing in with the 2 untapped creatures. Move to third combat phase and swing with the two untapped creatures.

I'll do the math for you. 28 points of damage! They can block some of this but certainly not all. One thing I forgot to mention is on turn four you have one land that can tap for a spell pierce just incase our opponents try to do something fancy.

This works almost as well if you simply draw two combat celebrants but you will do four less damage because you have to crew heart of kiran in the first combat phase.

I would greatly appreciate suggestions!

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Top Ranked
  • Achieved #39 position overall 6 years ago
Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

16 - 0 Mythic Rares

10 - 3 Rares

9 - 3 Uncommons

6 - 10 Commons

Cards 60
Avg. CMC 3.03
Tokens Copy Clone
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