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No lands(???!!!)... But it works !!!

This is probably the deck thet has the greatest 1st turn win probability.If you are a new player don't build this deck because it is too difficult and doesn't teach you how Magic:The Gathering decks usually work.

Here goes an example of a game:

1st TURN:

BEGINNING HAND:-Chrome Mox -Cabal Therapy -Undercity Informer -Cabal Ritual -Narcomoeba -Summoner's Pact -Manamorphose

  1. Cast Chrome Mox exiling Narcomoeba

  2. Cast Summoner's Pact to search for an Elvish Spirit Guide

  3. Exile Elvish Spirit Guide from hand and tap Chrome Mox for 2 mana (1G+1U)

  4. Cast Manamorphose to transform our 2 manas into 2 black manas and draw a card. (which was Lotus Petal)

  5. Cast Lotus Petal and sacrifice it for a black mana. In that moment I had 3 Black manas into my mana pool

  6. Cast Cabal Ritual. In order to have 4 Black mana in my manapool

  7. Cast Undercity Informer

  8. Activate Undercity Informer's ability targeting myself.

  9. I milled all my library (because I have no lands in it). As I did that my other 3 Narcomoeba entered the battlefield

  10. Pay Dread Return flash back's cost (sacrifice the 3 narcomoebas) targeting Angel of Glory's Rise (which was in my graveyard)

  11. As Angel of Glory's Rise entered the battlefield it returned Laboratory Maniac and Azami, Lady of Scrolls to the battlefield too

  12. Azami, Lady of Scrolls tappeded itself to let me draw a card. But, wait, my library has no cards in it! But Laboratory Maniac sais: If you would draw a card while your library has no cards in it you win the game instead. so... I win! And we are just on the 1st Turn xD

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Date added 7 years
Last updated 7 years
Legality

This deck is not Legacy legal.

Rarity (main - side)

8 - 5 Mythic Rares

10 - 10 Rares

20 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 2.12
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