Infinite Combo-win

Modern JasonMB

SCORE: 37 | 35 COMMENTS | 13351 VIEWS | IN 18 FOLDERS


FNM - 5 round —Nov. 23, 2012

Ok, so I'll start with a list of cards and how each of them did for me. Overall I went 2-3. All 5 of my matches went to the 3rd round though.

Creatures

Acidic Slime - I didn't really draw this that often, but when I did it worked as needed - blowing up an O-ring or just a land. I almost got to a point to blink it 4-5 times in a turn, but lost the turn before.

Axebane Guardian - love these guys. Good mana production and they can block a little.

Deadeye Navigator - Really a great creature. A strong 5/5 for 6 and that soulbound has so many uses. Evasion alone is good, but then combined with the creatures in this deck just makes it a star.

Elder of Laurels - I got him out a couple times and worked really well. Boosting my Tree of Redemption and than swapping hp with it's toughness is really effective. Or just attacking and leaving 4 or 8 mana open ready to pump any 1 or 2 creatures by 5 or 6...definitely a good threat.

Fog Bank - Does really great as an early blocker and against deathtouch or lifelink creatures as it negates them. But against Rancor'd creatures...not too good.

Galvanic Alchemist - Alone, he's not terrible as a blocker. Got the infinite mana combo with him and the Guardian once or twice though.

Gatecreeper Vine - I wish I could use Farseek instead, but I need the defenders. He sucks as anything but a chump block though and I usually want to preserve defenders to boost my Axebane

Ludevic's Test Subject  Flip - 3 might be a bit much, but I did win a game by flipping him on my opponents turn and swinging for that extra 13. I also was able to flash one at end of opponents turn and pay the 10 to flip it once too.

Mindshrieker - I got this guy out a lot and he was a good random defender. They never knew how strong he'd be. Also, played a deck that got Vampire Nocturnus out and it was handy to force mill 1 card at a time to make sure a black card wasn't revealed.

Thragtusk - I need a 3rd. I never got him and a Deadeye out at same time....woulda been pretty ideal.

Tree of Redemption - He saved my bacon many games. Strong blocker and good ability. For 4 mana he's worth it.

Zealous Conscripts - I got these guys a bunch and combo'd with the Deadeye Navigator (with any without the Lotus) to steal creatures. I did infinite mana combo twice using them and of course that's gg. Even w/o infinite mana though, it's perfect defense to keep 2 mana and flash him on opponents attack to steal their best creature and block with it.

Alchemist's Refuge - love this card with a good amount of mana.

Devil's Play - Good removal - 2 kills for 1 card. Increasing Confusion - I actually won off this card. I didn't have infinite mana, but it was late game and I top decked this 1 turn before I was dead. I cast it once for 1, then flashed it back for about 17 and milled them out (34 cards)

Gilded Lotus - I drew this often and got a couple out at a time...but a lot of times, by time I could play this, I could also play my other 5 drops...so I need to balance out.

Sideboard

Garruk, Primal Hunter - was a great sideboard, I might want him main for the card draw. Garruk Relentless  Flip - also a good sideboard card.

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I played against fast aggro mostly. G/W humans, mono green, black vamps, black/red/white rites, and green/white tokens. I definitely need more ramp and more early game stuff.

I will have to consider what elements to keep in the deck and what to thin out for some Arbor Elves or Farseeks. Maybe Elvish Visionary since I can use that early or late game and it could take advantage of some flashing too. Maybe I'll look into 4 Farseeks and 4 fogs. Sometimes I just need an extra turn to get my combos rolling...maybe Forbidden Alchemy too. I can still use it's flashback with lotus or axebane to give me black.

I'll be missing next FNM, so I have a couple weeks to Ponder ideas. The Hydra might be a good add and last minute I did put two in my sideboard and subbed them in once, but I never got one out.

DeathByDragons says... #1

Do you play on cockatrice? Cause I think I have played against this exact deck there...

November 9, 2012 7:12 p.m.

JasonMB says... #2

I do a little bit, but I haven't loaded this deck on there.

November 10, 2012 2:22 p.m.

nanoex1 says... #3

Go for 3 card:Devil's Play, because its straight up removal.

November 11, 2012 2:31 p.m.

Elder of Laurels is hilarious in a deck like this, he can pump up all your creatures to infinite/infinite if you have infinite mana. I love decks like this, good luck! +1

November 15, 2012 12:32 p.m.

JasonMB says... #5

Elder of Laurels would be great, love that guy even w/o infinite mana - thanks!

(Also, as a side note, gruvyslushytruk if you click the "+1 Upvote" it'll give me the +1 =] )

November 15, 2012 1:20 p.m.

GamerSonX says... #6

Not sure how you meant it in your description as far as the Gilded Lotus and Zealous Conscripts, but if you are in control of the Gilded Lotus, you can't bring in Zealous Conscripts to untap it and use it again, you are already in control of it.

November 17, 2012 4:31 a.m.

JasonMB says... #7

Ya you can. It's like using Tamiyo, the Moon Sage to tap and already tapped permanent. It doesn't care that that it's already tapped or that it's already under your control.

November 17, 2012 2:10 p.m.

Yeah being a permanent makes it a valid target, it doesn't specify that an opponent control it like JasonMB said. Great deck! I hope to make something with all of this defender infinite mana goodness, and I love Deadeye Navigator any deck that has it within gets a +1 in my book!

November 17, 2012 2:42 p.m.

Solrac says... #9

jesus this deck massively needs a set of Arbor Elf . im constantly getting early mana screwed and you always need to wait for turn 3 to drop Axebane Guardian

November 18, 2012 6:29 p.m.

JasonMB says... #10

Hmm...maybe, the Vines should help keep consistent and the Guardians too - I don't think I can add 4 Arbor Elves though....maybe 2, but that wouldn't be helpful.

November 18, 2012 11:20 p.m.

BLEATH says... #11

Syncopate , or two? Guaranteed counter if they try to stop your combo.

November 19, 2012 2:49 a.m.

Have you played in an FNM with this deck? I would love to hear how it fares against some of the other metagame decks out there currently!

November 20, 2012 12:43 p.m.

JasonMB says... #13

I've been running my other deck Human Control - JB the last 3 weeks and placing tops with it, but I was actually just thinking of running this deck this week as it has a lot of popularity and it'll be a nice change of pace.

I'll certainly update on here with how it does.

November 20, 2012 3:11 p.m.