Prototype standard RDW under construction from. I started with the most simple and easy concept which is mono red dealing direct damage. My idea was to keep the curve low, deal damage fast and try to keep a presence in the board while I hit.I would appreciate any inputs especially on how to keep the deck standard post rotation (RTR). Thanks.
I will change Arc Trail to electrickery once it becomes available in card search section. Also previewed a couple of upcoming RTR cards (not yet in this data base) of whichAnnihilating Fire (1RR 3 damage exile instant) and Bellows Lizard( R 1/1 pumpable creature) look promising.
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