Flowstone Flood

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random (You may pay 3 life and discard a card at random in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Rzepkanut on Dragons Loooove Gold!

5 years ago

I would cut some of the less impactful cards and replace them with mana rocks and card draw spells. I'm not sure if the defender & elemental tribal themes are helping at all either, I would cut them all and focus on supporting the dragon strategy. Dragons are great blockers, you just need a bunch of mana rocks to cast them a tad earlier. 2 CMC mana rocks like Coldsteel Heart, Fellwar Stone, Izzet Signet, Boros Signet, and Azorius Signet are best, but any "taps for mana" artifacts would do I think. Looks like it could be a fun deck once it gets going. I would also use smaller cantrips like Brainstorm, Preordain, Ponder, Serum Visions, and Sleight of Hand to help you smooth out draws and find your mana early.

I know I'm suggesting some big changes, but I think they will improve the deck's performance tremendously. Cards I saw to cut in addition to the defender & elemental themes: Narset, Enlightened Master, Crown of Empires, Fortune Thief, Soaring Hope, Earth Rift, and Flowstone Flood.

Yesterday on Is the fact that white …

6 years ago

Mmkay. I'm not trying to second-guess you here, and I'm sorry if that's how it seems, it's just that this is something that I've had explained to me a few times but I keep misunderstanding.

  • Sometimes, you can cast spells without paying their mana costs. Cool.

  • If you cast a spell without paying its mana cost but it has an additional cost, like with Lightning Axe, you still have to pay its additional cost. That's cool too.

  • If you cast a copy of a spell without paying its mana cost, you still have to pay its additional costs if it has any. (Or, you have the option to in the case of spells like Flowstone Flood with optional additional costs). All right.

  • If you copy a spell (without casting a copy of that spell, like with Twincast), you don't have to pay additional costs. Also sometimes the copied spell retains attributes referred to by the original spell, including through additional costs of the original spell, and sometimes it doesn't, and apparently it's clearly defined and not arbitrary but I can't make heads or tails of it. As in, a copy that wasn't cast of Fling spell will still deal damage to a target creature equal to the power of the creature that was sacrificed for the initially cast Fling, even though no creature was sacrificed for the copied spell... but a copied Radiant Flames won't deal damage equal to the amounts of mana spent on the original spell, because there were no colours of mana spent to cast the copy.

I digress. I sort of understand, sort of.

I'll let you know when I have a deck I'm happy with. Take care!

Arby_Q on Best 1v1 Commander?

7 years ago

The above posts are exactly why I like Lyzolda, the Blood Witch for 1v1. Load up on 1 and 2 drops, land, hand, and creature removal. By the time your opponent can do whatever annoying combo crap they're playing or cast their 6 cmc commander again, they're already dead. Flowstone Flood is a sweet card.

Have (1) reikitavi
Want (0)