Fortune Thief

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Related Questions

Fortune Thief

Creature — Human Rogue

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph (Red)(Red) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)

Price & Acquistion Set Price Alerts

TSP

Ebay

Fortune Thief Discussion

DrukenReaps on Help with Forced Attack Deck

19 hours ago

You may need to include black if you are wanting people to attack you. That will give you access to things like Marchesa's Decree, Blood Reckoning, Hissing Miasma, No Mercy, Dread, and Teysa, Envoy of Ghosts.

I would also recommend running mostly rattle snakes for your creatures like Ophiomancer or Archetype of Finality. You are not only looking to make them attack you but also gain some kind of advantage from the attack. If you are not gaining advantage you are just making a deck designed to lose the game.

You will want protection. Platinum Angel, Platinum Emperion, Fortune Thief, Worship, and Elderscale Wurm are all good for this.

Lightmine Field, Caltrops, Powerstone Minefield are also good options. Repercussion would be great.

Lifeline and Endless Whispers because many of my suggestions can kill and eventually people will run out of creatures so people will stop attacking...

Due to the variety of colors in my post perhaps O-Kagachi, Vengeful Kami would be the right commander? I will note that I built this deck and couldn't really get it to work but perhaps I just didn't give it enough time to sort out.

Suns_Champion on Eternal Volcano

1 day ago

Hi! Love Neheb and glad you're giving him a try! Hope you like him too!

Here's my list for reference: OH LORD JESUS IT'S A FIRE! | Neheb EDH

A lot of the key Neheb pieces are already here. Nice work!

Though I don't see Sol Ring for some reason. I know some playgroups ban it so I don't know :)

I think the single most important aspect of a mono red EDH deck is card draw. With Neheb, you having 5 cards late game is almost as good as say, a simic deck with 10 cards. That's how powerful Neheb is. In mine I run 14 ways to draw cards. Chandra, Torch of Defiance is amazing if you can afford her, Desert of the Fervent, Grenzo, Havoc Raiser is great with Neheb, as you exile the cards then because of all the dmage , you have the mana to cast them, Hedron Archive is just a solid ramp/draw artifact, Humble Defector is pretty good, and again you can give him to the blue deck that already has enough cards, and you can also run Homeward Path as utility, Infiltration Lens is great because either Neheb goes unblocked or you get two cards, Knollspine Dragon can be okay to great, is kinda hard to play and costs a lot, Loreseeker's Stone is good, trust me; you'll always have enough mana for it to benefit you, Prophetic Flamespeaker is nice especially early, risky though if you hit an important card too early so watch out, Reforge the Soul a red staple, Sword of Fire and Ice if you can afford it does wonders for Neheb, damage and card draw, Throne of the High City and Arch of Orazca might be good as utility land slots, of which you can have a lot.

if you have card draw, it doesn't matter what else you do with the deck because it'll work fine because you're drawing and then ramping with Neheb!

So next are some random cards that I've found useful: Generator Servant for a turn 3 hasty neheb, Fortune Thief to not die from your own spells, Viashino Heretic removal and damage, You also seem to need more small burn spells to fuel the big ones, so Firebrand Archer, Flamebreak, Sizzle, stuff like that. I haven't tested Unstable Obelisk but I think it'll be good.

As for cuts: Thermo-Alchemist(firebrand Archer is better IMO), Star of Extinction can be countered by a Strip Mine and doesn't hurt players, Braid of Fire is cool but 75% of the mana is usually wasted, Koth of the Hammer doesn't really do enough and his ultimate isn't all that great, Hellkite Charger's trigger is on atack so you can't use Neheb's mana for it, Combustible Gearhulk seems good but your opponent will always choose the option worse for you.

Anyway, great start! Neheb is my #1 Favorite commander so if you ever need any help or have questions let me know/look at my primer!

kdmurphy001 on Heartless Son of a Bitch

3 weeks ago

Considering taking out Fortune Thief, Glacial Chasm and Basilisk Collar in favor of more card filtering/card draw type effects.

Neotrup on Will Platinum Angel save me?

4 months ago

With Platinum Angel state based actions will be checked and cause Platinum Angel to be put destroyed at the same time as all other players lose the game. This means you will win the game, which is good, because the very next thing that would happen is state based actions being checked again and you losing the game.

With Fortune Thief the damage would cause your life total to become 1 and then state based actions would cause Fortune Thief to be destroyed at the same time as ell other players losing the game. This time your super safe because even if the game somehow continued your life total would still be 1.

Bezter on Will Platinum Angel save me?

4 months ago

Hello all! Question:

I have a Platinum Angel on the board. Each player is at 5 life or less.

I cast Inferno in an attempt to kill all of my opponents, myself, all creatures, and win the game. Will the Angel save me?

Same question with Fortune Thief, does she work out for me too? Thanks in advance!

EternalBrewmaster on This is What Glory Looks Like: a Savage Beating

5 months ago

UnleashedHavok thanks very much for recognizing the effort that goes into a deck description like this! The cards you listed are definitely a good core for the start of this deck. Stranglehold probably isn't actually necessary, it's just one of the best cards that Red has available and should probably be in every red deck. That being said, you could probably build this whole deck for little more than $60. Just don't have it foiled out and use something else in place of Wheel of Fortune like Reforge the Soul. It shouldn't be very expensive otherwise.

Eldrazi Monument is in here because you should generally be able to win in a single turn once you start casting big spells. The monument protects Neheb and your other creatures from all your symmetrical burn spells and most importantly, it allows Coalhauler Swine to take a fuckton of damage and pass it on to everyone without dying, which combos with Fortune Thief too. Malignus isn't in the deck and probably won't ever be as I wanted to play it and War Elemental with Fling but that turned out to be too slow to be super useful. Glacial Chasm is a fun choice but since I do actually want to attack most of the time it would risk being a bummer. Also, I hate playing lands that don't make mana because it fucks your tempo in a multiplayer game badly.

Sean4447 maybe in other people's builds. You're right about it being great with Repercussion but so are most of the spells already in this deck, and they can't be countered by Strip Mine like Star of Extinction.

goblinguiderevealpls I addressed stuffy doll in the description, I feel that Coalhauler Swine is better and more interesting. Rakdos neheb is definitely a good card for a solid minotaur build, it's a shame he's not Mardu though as there are some good boros minotaurs. Idk why I'd have to win the lottery to replace the mountains with SC mountains as they're not particularly expensive and I actually have several dozen spare ones already, but that interaction wouldn't be especially valuable in this deck and I like having the true singleton mountains with all different arts.

Thank you all for your comments and thoughts!

SynergyBuild on

5 months ago

I'd suggest getting this to become a grixis control deck, in which removal, board wipes, and a bit of prison if possible, things like discard outlets (Call the Bloodline) into Ensnaring Bridge could be fun, or whatever floats you boat (Moat).

Some good pillow fort for grixis:

Fortune Thief

Circle of Flame

Kazuul, Tyrant of the Cliffs

Dissipation Field

Jace, Architect of Thought (It is cheap because of the Duel Deck!)

Ogre Slumlord

Shipwreck Singer

Godhead of Awe (5 blue is harsh, but technically...)

Haunter of Nightveil

Kulrath Knight

Thunderstaff

Silent Arbiter

Platinum Angel

Platinum Emperion

Orbs of Warding

Ensnaring Bridge

Crawlspace

I will make some new comments for the removal and board wipes later.

TheDeckMaker2300 on test 2

5 months ago

no problem

so here we go with the others

first off seriously how come Platinum Angel isn't here? its a safety net

i notice Hive Mind is a card so this cycle should helphttp://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&name=+%5Bpact%5D&set=%7C%5B%22Future%20Sight%22%5D

Epic struggle

  1. Sprouting Phytohydra + Pestilence/Pyrohemia
  2. Saproling Symbiosis
  3. Mycoloth
  4. Storm Herd
  5. oh and all the token doublers Parallel Lives/Anointed Procession are the cheapest

Biovisionary

  1. Infinite Reflection
  2. Progenitor Mimic
  3. Rite of Replication this is the most important one
  4. Spitting Image

Laboratory Maniac

  1. Leveler
  2. Thought Lash
  3. Divining Witch/Demonic Consultation (also works with Approach of the Second Sun)
  4. Enter the Infinite
  5. Inverter of Truth

Near-Death Experience

  1. Worship
  2. Angel's Grace
  3. Soulgorger Orgg
  4. Sustaining Spirit
  5. Fortune Thief
  6. anything spell/permanent that involves paying any amount of life my favorite isMinion of the Wastes because this works with Mayael's Aria as well

Mayael's Aria

  1. Serra Avatar
  2. Progenitus (promo versions are only $5)
  3. Dark Depths + Thespian's Stage/Vampire Hexmage
  4. Primordial Hydra

Chance Encounter

just one thing Krark's Thumb

Darksteel Reactor/Azor's Elocutors/Helix Pinnacle

note: only proliferate

  1. Deepglow Skate (all other counter related stuff works too.)
  2. anything with proliferate Contagion Engine and Inexorable Tide are the best ones
  3. Kalonian Hydra (the ariel will work as well)
  4. Gilder Bairn
  5. Winding Constrictor
  6. if your are willing to spend this much money. Doubling Season but you can go without it

Celestial Convergence

two things Hex Parasite and Vampire Hexmage but i want to point this out puting it to zero doesn't cause it to trigger it has to be on upkeep for the winner to be decided from this.

Felidar Sovereign/Test of Endurance

the celestial convergence win con takes this as well

  1. Kambal, Consul of Allocation
  2. Fumigate
  3. Wall of Reverence (with that avatar i mentioned eariler you double your life every end step)
  4. Debt to the Deathless
  5. Any of the whenever one of your creatures ETB Soul Warden is the best one

Barren Glory

.
  1. you have Banishing Light so the family members of this
  2. Kaervek's Spite trigger just before your turn
  3. Decree of Annihilation

Demonic Pact

just Bazaar Trader and Zedruu the Greatheartedand theres a few more enchantments you can do the exact same thing with Fractured Identity but you need platinum angel for a few of them though

Triskaidekaphobia

nothing everything you need for this one is here

Approach of the Second sun

just a couple more tutors thats itlast but not least

Mechanized Production/Hellkite tyrant

the biovisonary and epic struggle stuff works if the target is a creature
  1. Darksteel Citadel
  2. Myr Battlesphere
  3. Hangarback Walker
  4. Thopter Assembly
  5. Thopter Spy Network
welp hope this stuff helpsoh one more thing Fractured Identity it works with leveler just as well as phage
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