Enchantment — Aura
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
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|Commander / EDH||Legal|
Vapor Snare Discussion
4 years ago
veeonix - It's not a matter of "nicest," it's speed. Expeditious budget friendly mana fixing doesn't really exist outside of green. Yes, there are a few viable lands that come in around $3 each, but not enough to compete with the really expensive stuff. And yes, all your suggestions are compatible with mono-blue, though I think it would have been nicer if you'd linked the cards so people of any level/knowledge could see the spells. (In case you don't know - [ [ Dismember ] ] without any spaces = Dismember.)
Some other mono-blue budget friendly creature removal options: Ratchet Bomb, Reality Shift. Reality Shift might be kind of fun coupled with Vapor Snag or Void Snare. (I meant Void Snare, not Vapor Snare in my first comment, so my mistake there.)
A couple Halimar Depths might be good additions to your mana base. You don't want too many of them, though, because it's slow mana.
4 years ago
I applaud the budget here, though I find the build less than original/exciting.
A few suggestions that might help make the deck stronger:
Halimar Depths might be worth adding your lands here.