Vapor Snare

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vapor Snare

Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

erikthor13 on Slogurk, Lands Don't Matter

2 years ago

i think you could get some use out of some of the better Moonfolk that return a land to your hand, combined with things that you have like Ayula's Influence. Meloku the Clouded Mirror and Uyo, Silent Prophet are probably the best but a couple other cool ones are Soratami Mirror-Mage and Soratami Savant. some other useful tricks to return lands to your hands are Vapor Snare, Deprive and Tragic Lesson. Trench Behemoth could also be an alternate win condition along the same vein. a few other land discard cards are Trade Routes and Compulsive Research. Greenseeker would also be very useful here. sweet deck overall and probably not room to add all of this but a few more tweaks could really make this shine.

kamarupa on Mono-Blue Control Study

8 years ago

veeonix - It's not a matter of "nicest," it's speed. Expeditious budget friendly mana fixing doesn't really exist outside of green. Yes, there are a few viable lands that come in around $3 each, but not enough to compete with the really expensive stuff. And yes, all your suggestions are compatible with mono-blue, though I think it would have been nicer if you'd linked the cards so people of any level/knowledge could see the spells. (In case you don't know - [ [ Dismember ] ] without any spaces = Dismember.)

Some other mono-blue budget friendly creature removal options: Ratchet Bomb, Reality Shift. Reality Shift might be kind of fun coupled with Vapor Snag or Void Snare. (I meant Void Snare, not Vapor Snare in my first comment, so my mistake there.)

A couple Halimar Depths might be good additions to your mana base. You don't want too many of them, though, because it's slow mana.

Maybe Redirect could worth considering for the sideboard. Also Pithing Needle.

kamarupa on Mono-Blue Control Study

8 years ago

I applaud the budget here, though I find the build less than original/exciting.

A few suggestions that might help make the deck stronger:

Vapor Snare (works on all non-land permanents) or Vapor Snag over Unsummon.

Halimar Depths might be worth adding your lands here.

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