This is probably the portion of the deck that sees the largest sacrifices made in the name of reducing the overall budget. I think I’ve struck a fine balance between playability and the exceedingly grandiose expense that comes with a perfectly sculpted mana base.
•A play set of Nurturing Peatland is about the closest we can get to a proper dual land without breaking the bank. On the plus side, the deck plays relatively fast and so there’s little risk of ping damage. The draw potential is also a bonus. In lieu of the far, far pricier options the $8-10 price tag isn’t anything to get overly excited about, and consistency trumps tap lands.
•Llanowar Wastes is another great stopgap, ensuring we have reliable access to without sacrificing our precious, precious . Again, the majority of games will be over one way or another long before ping damage becomes a concern.
•A handful of basic Forests and Swamps fill out the remainder of the mana pool and are a safeguard against Blood Moon and similar effects.
Obvious Omissions Show
These are strictly better upgrades, so if you happen to own them there’s no reason not to reconfigure the deck to include them. But for entry level play at local matches, the expense is too great to warrant designing around them.
•Bayou commands a King’s ransom and is thus completely unsuitable for this modestly priced deck. I suppose if you’re one of those individuals who lives in a dump, wears thrift store clothing, but has solid gold rims on your whip you might find room for a play set.
•Overgrown Tomb would be a nice replacement for the Pathway lands, but unless you already happen to own a set it’s just too much additional cost to justify.
•Verdant Catacombs is another no brainer, but it’s about as expensive as the shockland and so it’s a no go.