For Victory or Death
Standard
SCORE: 35 | 74 COMMENTS | 5497 VIEWS | IN 10 FOLDERS
Theros —Aug. 31, 2013
Well, there is likely to be some crazy OP cards in Theros. The ones already spoiled are pretty sexy, so this will probably change a good bit. I like the Hydra-Exava combo, but it's looking like mono-colored decks can actually be a thing. I can't wait to abuse Burning-Tree Emissary and Devotion to green (especially the guy who enters with +1/+1 counters equal to your devotion to green. Think about it, T1 Elvish Mystic, T2 Burning-Tree Emissary into the new guy, you've got a 5/5 turn 3. And a 2/2 body and a dork.)
Unforgivn_II says... #2
Nah, not yet. I believe I'm going to buy the remaining parts I don't have in order to play August 16th. But it depends on my work schedule if I'll make it to that one, or the 15th instead, since my store has tourneys on both days.
August 6, 2013 9:06 a.m.
Goldbloodedsf says... #3
how about Jarad instead of hellhole flailer? just a thought. +1 from me.
August 7, 2013 4:27 p.m.
Unforgivn_II says... #4
Eh, I don't know. He's a little harder to cast, and once I have six mana available, I can bloodrush Ghor-Clan Rampager onto the Flailer, then sacrifice him to deal 16 total damage (with no blocks). That's always an amazing way to finish them, losing to a card that never sees constructed play. And besides the Rampager, I don't really want creatures in my graveyard. And the ones that are will get eaten by Scavenging Ooze eventually. Thanks for taking interest though!
August 7, 2013 4:42 p.m.
Unforgivn_II says... #5
Oh yeah, Jarad, Golgari Lich Lord has that sac ability too. Well, I have to give it more thought.
Pros:
Jarad is hard to get rid of.
I can use the sac ability more than once
Cons:
He's more expensive, and has a more restrictive cost to boot
He doesn't get haste in the late game with Exava.
I dunno, the strategy of this deck isn't really about throwing everything away, but that was definitely a better suggestion than I originally gave you credit for. Thanks again
August 7, 2013 4:53 p.m.
Sir_Muffins says... #6
I'm in the mix of making either a B/W/G, B/U/G, or B/R/G. I know I'm going with black and green but I'm having an incredibly hard time choosing the third color. What made you go this route over white or simic? Sorry for the question rather than suggestion I'm just curious as to what will work best
August 7, 2013 5:53 p.m.
Unforgivn_II says... #7
Well, it really just depends on what you want to do.
Right now most junk builds (BWG) are built around lifegain. At least, those that are supposed to be post rotation. The ones in current standard are either Junk Rites which does abuse lifegain, but only as a means of survival. It wins with big creatures that are difficult to remove because they'll just bring them back with Unburial Rites . Also, there's Junk Aristocrats, which uses Cartel Aristocrat and Varolz, the Scar-Striped as beaters, and protects them by sacrificing tokens and benefits from Blood Artist . So if you're looking to go with white and post rotation, stuff like Archangel of Thune and other lifegain things (extort is great, as are plenty of green cards like Scavenging Ooze ), you'll be able to build a solid deck. But that's just what seems strong. White typically focuses on lifegain, exiling creatures, and strength in numbers, so if you wanted to use white you would see if those attributes are what you want to incorporate.
As for BUG, I haven't seen any builds that look extremely powerful. Not that it can't be done, but Esper (WUB) does the job better. Part of that is because of the interactions between colors. Blue is a control color, where you decide if what the opponent plays resolves/stays. Card draw is also big with blue. Black works nicely with that, as it too has great removal, as well as card draw (if you're willing to pay life for it). Green isn't much about control at all. Green like fat creatures and playing them quickly. White does a little better job of maintaining control than green, and those colors have good enough win conditions (AEtherling , Obzedat, Ghost Council , etc) that green isn't required for its big creatures.
As for Jund (BRG), I chose it because Kalonian Hydra and Exava, Rakdos Blood Witch work well together. But Jund has some of the best removal, since Red focuses on burn, whether its dealing direct damage to the player or their creatures. So between Black and Red, I can deal with whatever threats the opponent plays, and swing in with big creatures. Current Jund builds use heavy removal, along with great, advantage generating creatures like Olivia Voldaren and Thragtusk . Mine has a little less removal and more creatures, but its because those creatures are rotating out and these all have decent synergy.
So there you have it. And if you could +1 as a token of appreciation, that would be swell
August 7, 2013 6:30 p.m.
notamardybum says... #8
Have you considered using Ogre Battledriver instead of Exava, Rakdos Blood Witch ?
theres a build I've found that is a lot of fun to play that is R/U/G Show Me Your Boobs It has weak points, but at the same time it can be very hard to handle.
August 7, 2013 11:32 p.m.
Unforgivn_II says... #9
I actually did consider Ogre Battledriver , but for some reason I just didn't like him. A big part is that he himself doesn't have haste. Or first strike. I could add a couple on for consistency's sake, but this deck doesn't count on bitch slapping the person with a Hydra anymore. While its always a fun possibility, the should hopefully be enough threats that they waste their spot removal on earlier cards. Either that, or they save an Essence Scatter or whatever for only the hydra (I've done that in limited :P ), but the rest of the creatures go to town. However, if I find myself needing haste more consistently, I'll look to the Battledriver.
And I'll check out your list now
August 8, 2013 12:03 a.m.
Sir_Muffins says... #10
I had +1'd earlier just for got to say.. Any thoughts on using Witchstalker ?
August 8, 2013 1:06 a.m.
WovenNebula says... #11
+1 Flows really nice and the cards mesh well together.
August 8, 2013 1:19 a.m.
Got all the card except 3x Lifebane Zombie . Gonna test it saturday against some friends with good decks. Any idea's for a good replacement for Lifebane Zombie . I might put Desecration Demon back in, like you had before. I also have Jarad, Golgari Lich Lord as an option. Any thoughts on this?
August 8, 2013 5:25 a.m.
Unforgivn_II says... #13
@Sir_Muffins - Ok cool, thanks. As for Witchstalker , I really thought about using him, but his second ability is just too difficult to trigger. While casting instants at sorcery speed is annoying, the only time you HAVE to cast on the opponents turn is with counterspells. As far as I can tell, there are few decks running counters heavily. Sure, most control builds have a couple Dissipate or future builds have Syncopate , but if they really need to counter something, it'll be the Witchstalker . I mean, a 3/3 with hexproof for 3 mana certainly isn't bad, it just doesn't do much more than swing. And with only 3 toughness, there's lots of stuff that are willing to trade just to get him off the field. It certainly isn't bad, if you want him in one of your builds as a meta call, by all means go ahead. I just don't think that he does enough for this deck.
@WovenNebula- Thanks! That was the goal :D
@Devix - The Desecration Demon is totally solid, the only reason I took him out is because Lifebane Zombie is beast and hits all decks except Grixis and any combination of only those colors. Also, I had trouble in play testing with the demon since he is a really unreliable blocker. You find yourself up against Garruk Relentless Flip or some other token generator and he's dead in the water. But against control, he requires an immediate answer, so he's good in that matchup. Jarad is pretty cool in multiplayer, so if you're gonna do that, throw him in. Otherwise, he's most useful as a finisher (chuck a hydra and win), but other than that, he's just a body, since you don't want to hurt your board state unless you can win. So I think you'll probably do fine with the demon. If you have a 3rd Scavenging Ooze , I would use it and only 2 demons. As far as the sideboard goes, I wouldn't use the one I have posted, since this one isn't tailored to the current meta (Crats, Rites, anything with Snapcaster Mage )
August 8, 2013 10:25 a.m.
Sir_Muffins says... #14
i see your point with excluding Witchstalker .. Why not use Bioshift for the possibility of a killing blow from Hellhole Flailer ? it only would bump his abilities overall cost by 1 green mana.. and also have you used Corpsejack Menace or Lotleth Troll , i can see were the troll wouldnt fit in but Corpsejack Menace just seems too good to pass up in a counter combo deck. I did end up building a jund version of the Exava Hydra combo thank you for all of the earlier advice
August 15, 2013 10:36 a.m.
Unforgivn_II says... #15
No problem. Thanks for having an interest. As far as Bioshift , its extremely situational, and outside of that combo, its almost always a dead card. And while I do like Corpsejack Menace , he's mostly one of those "win more" cards. Like, if I successfully resolve my Hydra, I've basically already won. Sure, Corpsejack makes me win one turn faster, but on his own he's merely a Rumbling Baloth , and that doesn't really require much of an answer.
August 15, 2013 2 p.m.
Sir_Muffins says... #16
given the speed of this deck i guess my other hopes for Bioshift were empty too, aside form the Hellhole Flailer combo it would have been to boost Lifebane Zombie and Elvish Mystic . Please let me know how this works out at FNM!
August 15, 2013 3:29 p.m.
Unforgivn_II says... #18
Didn't end up happening. Work :/ maybe next week hopefully?
August 17, 2013 2:29 p.m.
Schuesseled says... #19
I also missed FNM this week, i hate when that happens.
August 17, 2013 3:24 p.m.
banditchimera says... #20
i like your deck. it plays kinda like mine Bam Bam's Fruity Pebbles with some minor differences. very cool. I tested my build out last week and it ran pretty solid. only 2 of the 5 decks i played beat it. friggen Thragtusk speed green was one deck with that dam critter gumming up my plans. i played a blue white control deck too i lost to. the second person i played running the same deck i ran into 3 of 4 of my sideboarded Slaughter Games and shut the deck down. i hope you do well too let us know when you can run it :)
August 18, 2013 6:55 p.m.
Unforgivn_II says... #21
Just so you all know, I wont make it to this week's FNM either. :| Still my deck gently weeps...
August 19, 2013 10:40 p.m.
Very new to this so please bear with me....
Your deck is very similar to something I dreamed up with the release of m14 and I would like you to take a look at it. I am still using pre-rotation cards because, well I still can haha. Love this config though. Maybe Dreg Mangler would work good for you? Thanks! +1
P.s. here is my deck. http://tappedout.net/mtg-decks/jund-1-21-08-13-1/
notamardybum says... #1
have you played this in fnm?
August 6, 2013 5:20 a.m.