Amonkhet God of Zombies

Standard Argy

SCORE: 45 | 49 COMMENTS | 5299 VIEWS | IN 7 FOLDERS


Want to see if it'll work on my control deck?

July 24, 2017 10:11 a.m.

matza says... #2

lilianas ultimate wins by itself you dont really need the god to scry and i dont think this deck takes advantage of the scarab gods second ability as it runs no creatures mainboard. Cool idea but slightly flawed

July 24, 2017 1:18 p.m.

Ryjo says... #3

Well, The Scarab God doesn't require you to target your own graveyard, so it's good against creature-based strategies if your control lines up correctly. I imagine you'll probably be playing Liliana, the Last Hope somewhere around turn 5 or 6, since playing her on turn 3 and having your opponent resolve any creature could be problematic. Fatal Push seems good but not great in this deck since revolt is unlikely to be activated, but I'm unsure what, if anything, could adequately replace it. I would suggest using Torrential Gearhulk instead of The Scarab God, since it works better with your suite of instants and can survive Hour of Devastation, but with Abrade making a good showing in standard, the Gearhulk is poorly situated right now.

July 24, 2017 3:30 p.m.

Argy says... #4

matza you seem to be overlooking the fact that The Scarab God lets me do direct damage to my Opponent.

Ryjo I'm not taking out The Scarab God.

It is the heart of this deck.

I have Invasive Surgery and Negate to protect it from Hour of Devastation.

You are correct in guessing that I will only play Liliana, the Last Hope if I am able to protect her, but don't forget that she can give a Creature -2/-1, which helps.

July 24, 2017 11:03 p.m. Edited.

Dread Wanderer and especially Festering Mummy might not be a bad way to protect ya neck early on. Maybe Nimble Obstructionist for the control aspect and possibly a scarab god target that would give you 4 power up top. If you are running scarab god and Lilly and admittedly arent getting in the start of a win con until turn 8, you gotta run at least a few other creatures. Id say 4 festering, 4 obstructionist and 2 or 3 scarab gods. Take out some extra control that you know wont be as good (Fatal Push) and put in some bodies, imo.

July 24, 2017 11:34 p.m.

Argy says... #6

Adding early Creatures to a Control shell is counter-productive.

That may be my fault for thinking that everyone would work out this is a Control deck. I've now added that hub to it.

I don't know why people are so dead set against using Fatal Push. I use it in Cast a Shadow to good effect, and only ever against low CMC Creatures.

Once again, I will NOT be taking out any copies of The Scarab God.

It is the heart of this deck.

July 25, 2017 1 a.m.

All Im saying is that by putting no other creatures in your deck you are wasting half the card you are so dead set to build around. Good luck.

July 25, 2017 1:31 a.m.

Argy says... #8

Jaytotheareokay wasting it how?

I can make 4/4 Zombies by Exiling Creatures from my Opponent's graveyard that I have Countered or destroyed.

July 25, 2017 3:18 a.m.

Yes. Provided they have them. Nimble Obstructionist wouldn't be counterproductive to control, since its a counterspell and would give you a reliable target, with evasion, to keep your Lilly alive for the 4 turns it takes to get the ultimate off and make your god useful.

July 25, 2017 4:35 a.m.

Argy says... #10

If they don't have any Creatures then that is excellent.

Nimble Obstructionist can only Counter an ability, so it's VERY limited in scope.

I'd rather have Disallow in hand than that.

July 25, 2017 5:58 a.m.

I see where you are going and it's pretty cool. My only suggestion is that a swap of Dispel with Disallow SB/MB. You really have only 3 strong answers to protecting your win cons of liliana and T.S.G. with being Negate main board. Dispel doesn't catch cards like Cast Out, Never//Return, Ruinous Path, Stasis Snare or even hand disruption like Transgress the Mind or Lay Bare the Heart. You might snag them with a Censor but you have a stronger backup with Disallow so why risk it?

+1 though.

July 25, 2017 5:15 p.m.

Argy says... #13

I'm not even going to respond to suggestions that ignore what I've said above.

To ask how I'm going to get Creatures, when I clearly said through Liliana's Emblem, is just being obtuse.

Disallow comes in for Game 2. How I've run it ever since it was spoiled and that has worked for me.

Game 1 is to see what my Opponent has, without showing them all that I have.

July 25, 2017 5:27 p.m.

Sonic7391 says... #14

I like it all, but I personally think it needs more draw than just Glimmer of Genius. Have you thought about adding Pull from Tomorrow to go with it?? Maybe like 2 of them

July 25, 2017 9:04 p.m.

@Argy. So yes hiding information/not revealing information is important but what I'm reflecting on is that Disallow MB is a supremely a more flexible card and has more possible usages in the game than say Dispel or even to some degree Negate in certain play situations. It's a clean answer to anything and you don't have to worry about the "what if" scenario.

Not trying to sound like a jerk, but I don't understand a scenario in why you would bring them in on the draw if you won game 1.

Supreme Will is also a card that warrants play testing due to it being a 3 mana Impulse + Mana Leak if you are interested. I've had great results with it in my own testing of my control decks.

July 26, 2017 10:15 a.m.

Argy says... #16

People I will respond to a suggestion ONCE, not repeatedly.

Different people play decks differently.

If I've said why I want to use a card differently from how you do, you continuing to hound me about it is irritating in the extreme.

It's been happening with almost every single post on this deck, and I'm yet to hear anything other than theorising.

Do some play tests and get back to me about what isn't working, with examples, and I'll be more interested in examining what you say.


Sonic7391 Censor also provides draw.

In playtesting the draw has been more than sufficient.

I'll keep Pull from Tomorrow in mind, but for now it's a no.

July 26, 2017 10:21 a.m.

clayperce says... #18

Argy,
Maybe I shouldn't be, but I keep being surprised at how good the cycling lands are. If you haven't already, maybe try 2-3x Fetid Pools?

Draw well!

July 26, 2017 11:40 a.m.

THOUGHT YOU WERE RED MAGE, BUT LOOKS LIKE YOU FORGOT THE RED, HAR HAR! STILL, KUDOS FOR TRYING STUFF!

HMM, NO IDEAS FOR YOU ... I ONLY KNOW BLACK AND BLUE FROM BRUISES OF OTHERS, AFTER BEING CRUSHED BY GRUUL.

MAYBE SOME MORE ZOMBIES THOUGH? HAR HAR!

July 26, 2017 11:51 a.m.

Argy says... #20

clayperce what would you swap them for?

My fear is that they would slow the mana base down, which Control can't really afford, but the draw in the mid to late game could be useful.

realBorborygmos I love you, you beautiful, sad creature.

July 26, 2017 12:32 p.m.

DirtCadaver says... #21

I really like your deck thumbs up +

I get you don't want creatures but relaying on Lilly and Scarab God is a little fragile, if you still want to keep this creature-less maybe run 1-2 of From Under the Floorboards or Dark Salvation for some additional ways to get your zombie hoard out. and possibly a 1-2 Westvale Abbey  Flip as alternate win con?

July 26, 2017 12:38 p.m.

Argy says... #23

I would run Westvale Abbey  Flip but not that AND Fetid Pools.

I'll keep testing to see what works best.

July 26, 2017 1:11 p.m.

SmokeyBear15 says... #25

Never//Return might be a good choice, in that it is solid removal (comparable to Ruinous Path, and later let's you remove something from their graveyard AND get a zombie token. I really like how Dark Salvation also works as zombie generator and targeted removal. These help you control the board while also fueling your desire for zombie tokens. Downside is that they are sorcery speed.

And Rise from the Tides could potentially be a 1-of wincon after you have a lot of your instants and sorceries in the graveyard, of which you have plenty.

I disagree with Westvale Abbey  Flip as useful here, unless you want to use it as a potential mana dump to make tokens if you end up with extra lands untapped. But at 5 and 1 life per 1/1 token (that isn't even a zombie), it's kinda not great here. If you've already generated enough zombies to transform it into Ormendahl, Profane Prince  Flip, then that means either Lili or The Scarab God are already going well and you want to keep your zombie count high.

July 27, 2017 1:47 p.m.

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