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So the point of the deck is to get Pack Rat and Training Grounds down so you can start using Pack Rat's ability for cheap. So you make a bunch of Pack Rat tokens and as a side bonus most of your cards will have madness so you can make a token and cast them (often for cheaper). So the point is to dump your hand as fast as possible, get a ton of rat tokens, and then refill your hand with cards like Asylum Visitor.

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