Sideboard


Maybeboard

Instant (1)

Sorcery (1)

Land (4)


Gruul Aggro/Midrange deck. Pretty self explanatory.

First we got Creatures.

Longtusk Cub: This guy can get big in this deck with all of the energy it's building.

Khenra Charioteer : 3 drop 3/3 trampler that gives everyone trample? Not bad.

Voltaic Brawler: This guy is a great turn 2 guy. His pump ability is great.

Servant of the Conduit: Just some extra Ramp in the deck for the late game threats.

Bristling Hydra: This guy right here. If he makes it to the battlefield, it will be hard for your opponent to get rid of him since you can make him Hexproof.

Glorybringer: This is one of my favorite cards in standard right now. Nothing wrong with a 4/4 flyer with haste for 5 mana. He can also get rid of a threat early on or paired with Soul-Scar Mage he can drop some threats to below threat level.

Spells.

Attune with Aether: This adds to extra mana fixing early game and can even trigger a prowess on Soul-Scar Mage or add more Energy to Voltaic Brawler, Bristling Hydra, or Harnessed Lightning.

Blossoming Defense: This card is some value. It not only pumps but it also gives a creature Hexproof. You can use it on Bristling Hydra after you used up all your energy on a Harnessed Lightning. Or you can use it to beat face as well.

Fling: I have always loved the flavor of this card. I intend on using it as a game ender when I swing for a lot and they have a small amount of life left. Or as a response to removal. It's always fun to chuck a creature at an opponent when they try to get rid of it.

Harnessed Lightning: Pretty self explanatory here. Creature removal. Pairs quite nicely with Soul-Scar Mage.

Shock: More burn. This can be used for spot removal or to burn face. Pretty good. I wish it were a Lightning Bolt.

Sideboard.

Abrade: This is great against Vehicles and those stupid hulks. Or it's more creature removal. Great card.

Hour of Devastation: A great boardwipe. There is a guy at my LGS that plays a Bolas deck that this card does almost nothing to. I needed to read that card a little better before that match.

Magma Spray: A little more removal but this is more for the pesky zombie decks that people like to play.

Prowling Serpopard: I love this card. It's a 4/3 for 3 that can't be countered and makes creatures noncounterable. Wat....

Sweltering Suns: This is just more mass removal but aimed mostly at token decks or decks with smaller creatures. Which there are a lot of small creature decks in my current meta.

Soul-Scar Mage: This guy is pretty fun in a deck like this since it is pretty heavy on the instants and sorcery spells. Plus with the creature burn he can turn a threat into nothing and can even take out Gods since it is -1/-1 counters.

I hope you like my deck! Please leave a comment or Upvote if you like it. If you have suggestions please let me know. I am trying to keep it Rotation Proof though. That is why I don't have some of the dual lands I should have. I might need to get me a Playset of the Rootbound Crag since that is getting reprinted in the new set. I really want to find a way to get Samut, the Tested in this deck too. He would be a slayer. Any help would be appreciated.

Suggestions

Updates Add

So i made top 8 with the deck. I feel like it could have been better. i decided to make some changes to the deck and go a more midrange feel with it. I played against a new player playing a janky vehicles deck, 2 Grixis Control and 2 Constrictor decks. I managed to beat the new kid and one of the grixis control decks and then lost my next 2 matches against another grixis control and the constrictor. I barely squeezed into the top 8 and played yet another Constrictor deck. Needless to say it was tough match ups through out. I know how to beat said decks now and with my updates I made it should make things much better. Most of the losses actually came from lack of mana or lack of right color of mana. That's why I'm adding the dual lands. The Rootbound Crag obviously isn't in rotation for another couple of weeks but I am gonna get a play set before they are standard legal. I also decided I needed more creatures that do something. I dropped the Bloodlust Inciter since all he was there for is to give someone haste. Which is nice but I would rather not have a turn one play and later have better creatures like Khenra Charioteer. I also moved the Soul-Scar Mage Sideboard since he does most of his work against the Constrictor deck anyways. I also decided to add Samut, the Tested He can really add to the deck by maybe giving Glorybringer double strike or pinging a couple dudes off the field. I also dropped the Built to Smash's from the deck since they are pretty one dimensional.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 10 Rares

24 - 3 Uncommons

7 - 2 Commons

Cards 60
Avg. CMC 2.49
Folders Fun Looking Decks, Standard decks
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